11#include <simulation/dataobjects/SimHitBase.h>
Class to store simulated hits which equate to average of ECLSImHit on crystals input for digitization...
double getTimeAve() const
Get average time.
void setEnergyDep(double Edep)
Set deposit energy.
int getCellId() const
Get Cell ID.
float getGlobalTime() const override
Get average time (implementation of base class function)
ECLHit()
default constructor for ROOT
ECLHit(int CellId, double Edep, double TimeAve)
Useful Constructor.
void setCellId(int CellId)
Set Cell ID.
double getEnergyDep() const
Get deposit energy.
double m_Edep
deposited energy
ClassDefOverride(ECLHit, 4)
ClassDef.
double m_TimeAve
average time
void shiftInTime(float delta) override
Shift the Hit in time (needed for beam background mixing)
void setTimeAve(double TimeAve)
Set average time.
Class SimHitBase - A common base for subdetector SimHits.
Abstract base class for different kinds of events.