Belle II Software development
Vector3D.cc
1/**************************************************************************
2 * basf2 (Belle II Analysis Software Framework) *
3 * Author: The Belle II Collaboration *
4 * *
5 * See git log for contributors and copyright holders. *
6 * This file is licensed under LGPL-3.0, see LICENSE.md. *
7 **************************************************************************/
8#include <tracking/trackFindingCDC/geometry/Vector3D.h>
9
10#include <tracking/trackFindingCDC/geometry/Vector2D.h>
11
12#include <TVector3.h>
13
14#include <sstream>
15#include <ostream>
16
17using namespace Belle2;
18using namespace TrackFindingCDC;
19
20Vector3D::Vector3D(const TVector3& tVector3)
21 : m_xy(tVector3.X(), tVector3.Y())
22 , m_z(tVector3.Z())
23{
24}
25
26Vector3D::Vector3D(const B2Vector3D& b2Vector3)
27 : m_xy(b2Vector3.X(), b2Vector3.Y())
28 , m_z(b2Vector3.Z())
29{
30}
31
32Vector3D::Vector3D(const ROOT::Math::XYZVector& xyzVector3)
33 : m_xy(xyzVector3.X(), xyzVector3.Y())
34 , m_z(xyzVector3.Z())
35{
36}
37
38Vector3D& Vector3D::operator=(const TVector3& tVector3)
39{
40 m_xy.setX(tVector3.X());
41 m_xy.setY(tVector3.Y());
42 m_z = tVector3.Z();
43 return *this;
44}
45
46Vector3D& Vector3D::operator=(const B2Vector3D& b2Vector3)
47{
48 m_xy.setX(b2Vector3.X());
49 m_xy.setY(b2Vector3.Y());
50 m_z = b2Vector3.Z();
51 return *this;
52}
53
54Vector3D& Vector3D::operator=(const ROOT::Math::XYZVector& xyzVector3)
55{
56 m_xy.setX(xyzVector3.X());
57 m_xy.setY(xyzVector3.Y());
58 m_z = xyzVector3.Z();
59 return *this;
60}
61
62Vector3D::operator const TVector3() const
63{
64 return TVector3(x(), y(), z());
65}
66
67Vector3D::operator const B2Vector3D() const
68{
69 return B2Vector3D(x(), y(), z());
70}
71
72Vector3D::operator const ROOT::Math::XYZVector() const
73{
74 return ROOT::Math::XYZVector(x(), y(), z());
75}
76
77std::ostream& TrackFindingCDC::operator<<(std::ostream& output, const Vector3D& vector3D)
78{
79 return output << "Vector3D(" << vector3D.x() << "," << vector3D.y() << "," << vector3D.z() << ")";
80}
81
82std::string Vector3D::__str__() const
83{
84 std::stringstream sstream;
85 sstream << *this;
86 return sstream.str();
87}
DataType Z() const
access variable Z (= .at(2) without boundary check)
Definition: B2Vector3.h:435
DataType X() const
access variable X (= .at(0) without boundary check)
Definition: B2Vector3.h:431
DataType Y() const
access variable Y (= .at(1) without boundary check)
Definition: B2Vector3.h:433
void setY(const double y)
Setter for the y coordinate.
Definition: Vector2D.h:610
void setX(const double x)
Setter for the x coordinate.
Definition: Vector2D.h:600
A three dimensional vector.
Definition: Vector3D.h:33
Vector2D m_xy
Memory for the first and second coordinate available as a vector.
Definition: Vector3D.h:571
double x() const
Getter for the x coordinate.
Definition: Vector3D.h:472
double y() const
Getter for the y coordinate.
Definition: Vector3D.h:484
double m_z
Memory for the third coordinate.
Definition: Vector3D.h:574
double z() const
Getter for the z coordinate.
Definition: Vector3D.h:496
B2Vector3< double > B2Vector3D
typedef for common usage with double
Definition: B2Vector3.h:516
Abstract base class for different kinds of events.