3#pragma link off all globals;
4#pragma link off all classes;
5#pragma link off all functions;
6#pragma link C++ nestedclasses;
8#pragma link C++ class Belle2::BgoSimHit+;
9#pragma link C++ class Belle2::BgoHit+;
12 sourceClass="Belle2::BgoHit" \
13 source="TVector3 m_Momentum" \
15 targetClass="Belle2::BgoHit" \
17 include="TVector3.h" \
18 code="{ m_Momentum.SetXYZ(onfile.m_Momentum.X(), onfile.m_Momentum.Y(), onfile.m_Momentum.Z()); }" \
21 sourceClass="Belle2::BgoHit" \
22 source="TVector3 m_Position" \
24 targetClass="Belle2::BgoHit" \
26 include="TVector3.h" \
27 code="{ m_Position.SetXYZ(onfile.m_Position.X(), onfile.m_Position.Y(), onfile.m_Position.Z()); }" \
30 sourceClass="Belle2::BgoSimHit" \
31 source="TVector3 m_Momentum" \
33 targetClass="Belle2::BgoSimHit" \
35 include="TVector3.h" \
36 code="{ m_Momentum.SetXYZ(onfile.m_Momentum.X(), onfile.m_Momentum.Y(), onfile.m_Momentum.Z()); }" \
39 sourceClass="Belle2::BgoSimHit" \
40 source="TVector3 m_Position" \
42 targetClass="Belle2::BgoSimHit" \
44 include="TVector3.h" \
45 code="{ m_Position.SetXYZ(onfile.m_Position.X(), onfile.m_Position.Y(), onfile.m_Position.Z()); }" \