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linkdef.h
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#ifdef __CINT__
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#pragma link off all globals;
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#pragma link off all classes;
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#pragma link off all functions;
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#pragma link C++ nestedclasses;
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#pragma link C++ class Belle2::ClawSimHit+;
// checksum=0x5b3314eb, version=2
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#pragma link C++ class Belle2::ClawHit+;
// checksum=0xeabf877a, version=1
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#pragma read \
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sourceClass="Belle2::ClawSimHit" \
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source="TVector3 m_Momentum" \
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version="[1]" \
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targetClass="Belle2::ClawSimHit" \
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target="m_Momentum" \
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include="TVector3.h" \
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code="{ m_Momentum.SetXYZ(onfile.m_Momentum.X(), onfile.m_Momentum.Y(), onfile.m_Momentum.Z()); }" \
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#pragma read \
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sourceClass="Belle2::ClawSimHit" \
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source="TVector3 m_Position" \
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version="[1]" \
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targetClass="Belle2::ClawSimHit" \
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target="m_Position" \
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include="TVector3.h" \
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code="{ m_Position.SetXYZ(onfile.m_Position.X(), onfile.m_Position.Y(), onfile.m_Position.Z()); }" \
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#endif
beast
claw
dataobjects
include
linkdef.h
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