Array typedef | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | private |
Arrays typedef | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | private |
assignArray(Array< I > array, Width< I > overlap=0) | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
assignArray(Array< TypeIndex< T >::value > array, Width< TypeIndex< T >::value > overlap=0) | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
BoxDivision typedef | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | |
BoxDivisionHoughTree(int maxLevel, int sectorLevelSkip=0) | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inlineexplicit |
constructArray(double lowerBound, double upperBound, Width< I > nBinOverlap=0, Width< I > nBinWidth=0) | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
constructHoughPlane() | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inlineprivate |
constructHoughPlaneImpl(const std::index_sequence< Is... > &is) | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inlineprivate |
drawDebugPlot(const std::vector< CDCRecoHit3D > &allHits, const std::vector< CDCRecoHit3D > &foundHits, const typename AInBoxAlgorithm::HoughBox &node) | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
fell() | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
findSingleBest(const Weight &minWeight) | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
getArray() const | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
getDivision(size_t i) const | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
getMaximumX() const | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
getMaximumY() const | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
getMaximumZ() const | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
getMaxLevel() const | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
getOverlapX() const | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
getOverlapY() const | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
getOverlapZ() const | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
getSectorLevelSkip() const | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
getTree() const | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
HasType typedef | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | |
HoughBox typedef | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
HoughTree typedef | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | |
initialize() | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
m_arrays | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | private |
m_divisions | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | private |
m_houghTree | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | private |
m_maximumX | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
m_maximumY | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
m_maximumZ | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
m_maxLevel | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | private |
m_overlaps | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | private |
m_overlapX | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
m_overlapY | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
m_overlapZ | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
m_sectorLevelSkip | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | private |
Node typedef | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | |
raze() | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
seed(const AItemPtrs &items) | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
setMaxLevel(int maxLevel) | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
setSectorLevelSkip(int sectorLevelSkip) | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | inline |
SimpleBoxDivisionHoughTree3D(float maximumX, float maximumY, float maximumZ, Width< 0 > overlapX=0, Width< 1 > overlapY=0, Width< 2 > overlapZ=0) | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |
Super typedef | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
Type typedef | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | |
TypeIndex typedef | BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ > | |
Width typedef | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | private |
writeDebugInfoToFile(const std::string &filename) | SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > | inline |