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SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > Member List

This is the complete list of members for SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >, including all inherited members.

Array typedefBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >private
Arrays typedefBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >private
assignArray(Array< I > array, Width< I > overlap=0)BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
assignArray(Array< TypeIndex< T >::value > array, Width< TypeIndex< T >::value > overlap=0)BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
BoxDivision typedefBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >
BoxDivisionHoughTree(int maxLevel, int sectorLevelSkip=0)BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inlineexplicit
constructArray(double lowerBound, double upperBound, Width< I > nBinOverlap=0, Width< I > nBinWidth=0)BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
constructHoughPlane()BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inlineprivate
constructHoughPlaneImpl(const std::index_sequence< Is... > &is)BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inlineprivate
drawDebugPlot(const std::vector< CDCRecoHit3D > &allHits, const std::vector< CDCRecoHit3D > &foundHits, const typename AInBoxAlgorithm::HoughBox &node)SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
fell()BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
findSingleBest(const Weight &minWeight)SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
getArray() constBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
getDivision(size_t i) constBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
getMaximumX() constSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
getMaximumY() constSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
getMaximumZ() constSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
getMaxLevel() constBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
getOverlapX() constSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
getOverlapY() constSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
getOverlapZ() constSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
getSectorLevelSkip() constBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
getTree() constBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
HasType typedefBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >
HoughBox typedefSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
HoughTree typedefBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >
initialize()SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
m_arraysBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >private
m_divisionsBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >private
m_houghTreeBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >private
m_maximumXSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
m_maximumYSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
m_maximumZSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
m_maxLevelBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >private
m_overlapsBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >private
m_overlapXSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
m_overlapYSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
m_overlapZSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
m_sectorLevelSkipBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >private
Node typedefBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >
raze()BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
seed(const AItemPtrs &items)BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
setMaxLevel(int maxLevel)BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
setSectorLevelSkip(int sectorLevelSkip)BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >inline
SimpleBoxDivisionHoughTree3D(float maximumX, float maximumY, float maximumZ, Width< 0 > overlapX=0, Width< 1 > overlapY=0, Width< 2 > overlapZ=0)SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline
Super typedefSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
Type typedefBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >
TypeIndex typedefBoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >
Width typedefSimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >private
writeDebugInfoToFile(const std::string &filename)SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ >inline