Belle II Software
light-2406-ragdoll
B2Vector3< DataType > Member List
This is the complete list of members for
B2Vector3< DataType >
, including all inherited members.
Abs
()
B2Vector3< DataType >
inline
Angle
(const B2Vector3< DataType > &q) const
B2Vector3< DataType >
inline
at
(unsigned i) const
B2Vector3< DataType >
B2Vector3
(void)
B2Vector3< DataType >
inline
B2Vector3
(const DataType xVal, const DataType yVal, const DataType zVal)
B2Vector3< DataType >
inline
B2Vector3
(const DataType(&coords)[3])
B2Vector3< DataType >
inline
explicit
B2Vector3
(const DataType(*coords)[3])
B2Vector3< DataType >
inline
explicit
B2Vector3
(const TVector3 &tVec3)
B2Vector3< DataType >
inline
B2Vector3
(const TVector3 *tVec3)
B2Vector3< DataType >
inline
B2Vector3
(const B2Vector3< DataType > &b2Vec3)
B2Vector3< DataType >
inline
explicit
B2Vector3
(const B2Vector3< DataType > *b2Vec3)
B2Vector3< DataType >
inline
explicit
B2Vector3
(const B2Vector3< OtherType > &b2Vec3)
B2Vector3< DataType >
inline
B2Vector3
(const B2Vector3< OtherType > *b2Vec3)
B2Vector3< DataType >
inline
explicit
B2Vector3
(const ROOT::Math::XYZVector &xyzVec)
B2Vector3< DataType >
inline
B2Vector3
(const ROOT::Math::XYZVector *xyzVec)
B2Vector3< DataType >
inline
CosTheta
() const
B2Vector3< DataType >
inline
Cross
(const B2Vector3< DataType > &p) const
B2Vector3< DataType >
inline
DeltaPhi
(const B2Vector3< DataType > &v) const
B2Vector3< DataType >
inline
DeltaR
(const B2Vector3< DataType > &v) const
B2Vector3< DataType >
inline
Dot
(const B2Vector3< DataType > &p) const
B2Vector3< DataType >
inline
DrEtaPhi
(const B2Vector3< DataType > &v) const
B2Vector3< DataType >
inline
Eta
() const
B2Vector3< DataType >
inline
GetTVector3
() const
B2Vector3< DataType >
GetXYZ
(Double_t *carray) const
B2Vector3< DataType >
GetXYZ
(Float_t *carray) const
B2Vector3< DataType >
GetXYZ
(TVector3 *tVec) const
B2Vector3< DataType >
GetXYZ
(ROOT::Math::XYZVector *xyzVec) const
B2Vector3< DataType >
GetXYZVector
() const
B2Vector3< DataType >
m_coordinates
B2Vector3< DataType >
protected
Mag
() const
B2Vector3< DataType >
inline
Mag2
() const
B2Vector3< DataType >
inline
Mpi_pi
(DataType angle)
B2Vector3< DataType >
inline
static
name
()
B2Vector3< DataType >
static
operator ROOT::Math::XYZVector
() const
B2Vector3< DataType >
inline
operator TVector3
() const
B2Vector3< DataType >
inline
operator!=
(const B2Vector3< DataType > &b) const
B2Vector3< DataType >
inline
operator!=
(const TVector3 &b) const
B2Vector3< DataType >
inline
operator!=
(const ROOT::Math::XYZVector &b) const
B2Vector3< DataType >
inline
operator()
(unsigned i) const
B2Vector3< DataType >
inline
operator()
(unsigned i)
B2Vector3< DataType >
inline
operator*
(DataType a) const
B2Vector3< DataType >
inline
operator*
(const B2Vector3< DataType > &b) const
B2Vector3< DataType >
inline
operator*=
(DataType a)
B2Vector3< DataType >
operator+
(const B2Vector3< DataType > &b) const
B2Vector3< DataType >
inline
operator+=
(const B2Vector3< DataType > &b)
B2Vector3< DataType >
operator-
() const
B2Vector3< DataType >
inline
operator-
(const B2Vector3< DataType > &b) const
B2Vector3< DataType >
inline
operator-=
(const B2Vector3< DataType > &b)
B2Vector3< DataType >
operator/
(DataType a) const
B2Vector3< DataType >
inline
operator=
(const B2Vector3< DataType > &b)
B2Vector3< DataType >
operator=
(const TVector3 &b)
B2Vector3< DataType >
operator=
(const ROOT::Math::XYZVector &b)
B2Vector3< DataType >
operator==
(const B2Vector3< DataType > &b) const
B2Vector3< DataType >
inline
operator==
(const TVector3 &b) const
B2Vector3< DataType >
inline
operator==
(const ROOT::Math::XYZVector &b) const
B2Vector3< DataType >
inline
operator[]
(unsigned i) const
B2Vector3< DataType >
inline
operator[]
(unsigned i)
B2Vector3< DataType >
inline
Orthogonal
() const
B2Vector3< DataType >
inline
Perp
() const
B2Vector3< DataType >
inline
Perp
(const B2Vector3< DataType > &axis) const
B2Vector3< DataType >
inline
Perp2
() const
B2Vector3< DataType >
inline
Perp2
(const B2Vector3< DataType > &axis) const
B2Vector3< DataType >
inline
Phi
() const
B2Vector3< DataType >
inline
Print
()
B2Vector3< DataType >
inline
PrintString
(unsigned precision=4) const
B2Vector3< DataType >
inline
PrintStringCyl
(unsigned precision=4) const
B2Vector3< DataType >
inline
PrintStringXYZ
(unsigned precision=4) const
B2Vector3< DataType >
inline
PseudoRapidity
() const
B2Vector3< DataType >
inline
Pt
() const
B2Vector3< DataType >
inline
Pt
(const B2Vector3< DataType > &axis) const
B2Vector3< DataType >
inline
Px
() const
B2Vector3< DataType >
inline
Py
() const
B2Vector3< DataType >
inline
Pz
() const
B2Vector3< DataType >
inline
Rotate
(DataType alpha, const B2Vector3< DataType > &v)
B2Vector3< DataType >
inline
RotateUz
(const B2Vector3< DataType > &NewUzVector)
B2Vector3< DataType >
inline
RotateX
(DataType angle)
B2Vector3< DataType >
inline
RotateY
(DataType angle)
B2Vector3< DataType >
inline
RotateZ
(DataType angle)
B2Vector3< DataType >
inline
SetMag
(DataType mag)
B2Vector3< DataType >
inline
SetMagThetaPhi
(DataType mag, DataType theta, DataType phi)
B2Vector3< DataType >
inline
SetPerp
(DataType r)
B2Vector3< DataType >
inline
SetPhi
(DataType phi)
B2Vector3< DataType >
inline
SetTheta
(DataType theta)
B2Vector3< DataType >
inline
SetX
(DataType x)
B2Vector3< DataType >
inline
SetXYZ
(DataType x, DataType y, DataType z)
B2Vector3< DataType >
inline
SetXYZ
(const TVector3 &tVec)
B2Vector3< DataType >
SetXYZ
(const TVector3 *tVec)
B2Vector3< DataType >
SetXYZ
(const ROOT::Math::XYZVector &xyzVec)
B2Vector3< DataType >
SetXYZ
(const ROOT::Math::XYZVector *xyzVec)
B2Vector3< DataType >
SetY
(DataType y)
B2Vector3< DataType >
inline
SetZ
(DataType z)
B2Vector3< DataType >
inline
Sqrt
()
B2Vector3< DataType >
inline
Theta
() const
B2Vector3< DataType >
inline
Unit
() const
B2Vector3< DataType >
inline
value_type
typedef
B2Vector3< DataType >
X
() const
B2Vector3< DataType >
inline
x
() const
B2Vector3< DataType >
inline
Y
() const
B2Vector3< DataType >
inline
y
() const
B2Vector3< DataType >
inline
Z
() const
B2Vector3< DataType >
inline
z
() const
B2Vector3< DataType >
inline
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