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BitMask.h
1
#pragma once
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#define ADD_BITMASK_OPERATORS(Bitmask) \
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\
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inline Bitmask operator| (Bitmask x , Bitmask y ) \
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{ return static_cast<Bitmask>( static_cast<int>(x) \
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| static_cast<int>(y)); } \
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\
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inline Bitmask operator& (Bitmask x , Bitmask y ) \
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{ return static_cast<Bitmask>( static_cast<int>(x) \
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& static_cast<int>(y)); } \
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\
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inline Bitmask operator^ (Bitmask x , Bitmask y ) \
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{ return static_cast<Bitmask>( static_cast<int>(x) \
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^ static_cast<int>(y)); } \
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\
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inline Bitmask operator~ (Bitmask x ) \
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{ return static_cast<Bitmask>(~static_cast<int>(x)); } \
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\
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inline Bitmask & operator&=(Bitmask & x , Bitmask y) \
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{ x = x & y ; return x ; } \
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\
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inline Bitmask & operator|=(Bitmask & x , Bitmask y) \
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{ x = x | y ; return x ; } \
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\
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inline Bitmask & operator^=(Bitmask & x , Bitmask y) \
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{ x = x ^ y ; return x ; }
framework
core
include
BitMask.h
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