| ActiveSector() | ActiveSector< StaticSectorType, HitType > | inline |
| ActiveSector(const StaticSectorType *staticSector) | ActiveSector< StaticSectorType, HitType > | inlineexplicit |
| addHit(HitType *newHit) | ActiveSector< StaticSectorType, HitType > | inline |
| addHits(const std::vector< HitType * > &newHits) | ActiveSector< StaticSectorType, HitType > | inline |
| getAttachedStaticSector() const | ActiveSector< StaticSectorType, HitType > | inline |
| getFullSecID() const | ActiveSector< StaticSectorType, HitType > | inline |
| getHits() const | ActiveSector< StaticSectorType, HitType > | inline |
| getID() const | ActiveSector< StaticSectorType, HitType > | inline |
| getInner2spSecIDs() const | ActiveSector< StaticSectorType, HitType > | inline |
| getInner3spSecIDs() const | ActiveSector< StaticSectorType, HitType > | inline |
| getInner4spSecIDs() const | ActiveSector< StaticSectorType, HitType > | inline |
| getName() const | ActiveSector< StaticSectorType, HitType > | inline |
| m_hits | ActiveSector< StaticSectorType, HitType > | protected |
| m_identifier | ActiveSector< StaticSectorType, HitType > | protected |
| m_staticSector | ActiveSector< StaticSectorType, HitType > | protected |
| operator<(const ActiveSector &b) const | ActiveSector< StaticSectorType, HitType > | inline |
| operator==(const ActiveSector &b) const | ActiveSector< StaticSectorType, HitType > | inline |
| operator>(const ActiveSector &b) const | ActiveSector< StaticSectorType, HitType > | inline |