10 #include <analysis/VariableManager/Manager.h> 
   11 #include <framework/core/Module.h> 
   37     virtual void event() 
override;
 
Loops through the particle list finds a unique signal candidate for each event.
virtual void initialize() override
Initialize the Module.
virtual void event() override
Event processor.
std::string m_targetVariable
Variable which defines signal and background.
std::string m_particleList
input ParticleList name
TagUniqueSignalModule()
Constructor.
const Variable::Manager::Var * m_targetVar
Pointer to target variable stored in the variable manager.
std::string m_extraInfoName
output extra-info name
Abstract base class for different kinds of events.
A variable returning a floating-point value for a given Particle.