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Belle II Software
release-05-01-25
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17 #include "tracking/spacePointCreation/SpacePoint.h"
36 class ActivatedSector :
public Sector {
Sector * m_myStaticSector
The sector is created once per run and carries all the stuff which does not change for each event.
void addSpacePoint(const SpacePoint *aPoint)
stores a spacePoint
ActivatedSector is carrying the dynamic part of a Sector.
Sector is a central part of storing information for VXD trackFinders.
ClassDef(RelationsInterface, 0)
defines interface for accessing relations of objects in StoreArray.
ActivatedSector * getMyPointer()
returns a pointer to this ActivatedSector
std::vector< const SpacePoint * > m_mySpacePoints
This vector carries a pointer to each spacePoint which inhabit this sector.
Abstract base class for different kinds of events.
unsigned int size()
returns number of spacePoint inhabiting this ActivatedSector
ActivatedSector(Sector *mySector)
constructor