12 #include <simulation/kernel/ExtStepLengthLimitProcess.h>
17 using namespace Belle2::Simulation;
19 ExtStepLengthLimitProcess::ExtStepLengthLimitProcess(
const G4String& processName) :
20 G4VDiscreteProcess(processName),
21 m_stepLimit(kInfinity)
31 aParticleChange.Initialize(track);
32 aParticleChange.ProposeSteppingControl(AvoidHitInvocation);
33 return &aParticleChange;