Class for accessing arrays of objects in the database.
More...
#include <DBArray.h>
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| DBArray (const std::string &name="", bool required=true) |
| Constructor to access an array of objects in the DBStore. More...
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int | getEntries () const |
| Get the number of objects in the array.
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const T * | operator[] (int i) const |
| Access to the stored objects. More...
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template<class KEY > |
const T * | getByKey (KEY(T::*method)(void) const, KEY key) const |
| Access object by key instead of by index. More...
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const_iterator | begin () const |
| Return const_iterator to first entry.
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const_iterator | end () const |
| Return const_iterator to last entry +1.
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const std::string & | getName () const |
| Return name under which the object is saved in the DBStore.
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bool | isValid () const |
| Check whether a valid object was obtained from the database. More...
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| operator bool () const |
| Imitate pointer functionality.
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virtual bool | operator== (const DBAccessorBase &other) const |
| Check if two store accessors point to the same object/array.
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virtual bool | operator!= (const DBAccessorBase &other) const |
| Check if two store accessors point to a different object/array.
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bool | hasChanged () |
| Check whether the object has changed since the last call to hasChanged of the accessor).
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void | addCallback (std::function< void(const std::string &)> callback, bool onDestruction=false) |
| Add a callback method. More...
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void | addCallback (std::function< void()> callback, bool onDestruction=false) |
| Add a callback method. More...
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template<class T > |
void | addCallback (T *object, void(T::*callback)()) |
| Add a callback method of an object. More...
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const std::string & | getGlobaltag () const |
| Return the globaltag name (or testing payloads path) this object is loaded from.
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unsigned int | getRevision () const |
| Return current revision of the object.
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IntervalOfValidity | getIoV () const |
| Return current IoV of the object.
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const std::string & | getChecksum () const |
| Get current checksum.
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const std::string & | getFilename () const |
| Get the filename this object is loaded from.
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bool | isRequired () const |
| Check whether this conditions object is required (at least one user declared it as required)
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const DBStoreEntry::EPayloadType | m_type |
| Type of the payload.
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const std::string | m_name |
| Name of the payload in the database.
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const TClass * | m_objClass |
| Class of the payload if type is c_Object.
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const bool | m_isArray |
| True if the payload is an array of objects.
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const bool | m_isRequired |
| True if the payload is required, otherwise no errors will be raised if it cannot be found.
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DBStoreEntry * | m_entry |
| Pointer to the entry in the DBStore.
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bool | m_changed {false} |
| Internal flag whether the object has changed since we last checked.
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std::vector< std::pair< std::function< void(const std::string &)>, bool > > | m_callbacks |
| List of all registered callback functions.
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template<class T>
class Belle2::DBArray< T >
Class for accessing arrays of objects in the database.
Definition at line 26 of file DBArray.h.
◆ DBArray()
DBArray |
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const std::string & |
name = "" , |
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bool |
required = true |
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inlineexplicit |
Constructor to access an array of objects in the DBStore.
- Parameters
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name | Name under which the array is stored in the database (and DBStore). |
required | if false there will be no errors if the object cannot be found in the database. However this will require the user to check if the object is valid before each use. |
Definition at line 38 of file DBArray.h.
39 DBAccessorBase(DBStore::arrayName<T>(name), T::Class(),
true, required) {}
DBAccessorBase(const std::string &name, const TClass *objClass, bool isArray, bool isRequired)
Constructor to access an object in the DBStore.
◆ addCallback() [1/3]
void addCallback |
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std::function< void()> |
callback, |
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bool |
onDestruction = false |
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inlineinherited |
Add a callback method.
The given method will be called whenever there is a new database entry for this DBAccessor.
- Parameters
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callback | function pointer to a callback function |
onDestruction | if true the callback will not be called for each change but only when the Database entry is deleted and can be used to remove dangling pointers to the entry. |
Definition at line 119 of file DBAccessorBase.h.
◆ addCallback() [2/3]
void addCallback |
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std::function< void(const std::string &)> |
callback, |
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bool |
onDestruction = false |
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inlineinherited |
Add a callback method.
The given method will be called whenever there is a new database entry for this DBAccessor. The one parameter is the name of the DB entry which changed (in case the same callback method is to be used for multiple payloads.
- Parameters
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callback | function pointer to a callback function |
onDestruction | if true the callback will not be called for each change but only when the Database entry is deleted and can be used to remove dangling pointers to the entry. |
Definition at line 106 of file DBAccessorBase.h.
◆ addCallback() [3/3]
void addCallback |
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T * |
object, |
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void(T::*)() |
callback |
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inlineinherited |
Add a callback method of an object.
The given method will be called whenever there is a new database entry for this DBAccessor.
- Parameters
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object | The object with the callback method. |
callback | The callback method. |
Definition at line 131 of file DBAccessorBase.h.
◆ ensureAttached()
bool ensureAttached |
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const |
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inlineprotectedinherited |
◆ getByKey()
const T* getByKey |
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KEY(T::*)(void) const |
method, |
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KEY |
key |
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inline |
Access object by key instead of by index.
- Parameters
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method | pointer to a member function of the objects in the array which will return the key for a given element |
key | key to look for. If none of the elements return this key then NULL is returned |
Definition at line 69 of file DBArray.h.
◆ isValid()
Check whether a valid object was obtained from the database.
- Returns
- True if the object exists.
Definition at line 73 of file DBAccessorBase.h.
◆ operator[]()
const T* operator[] |
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int |
i | ) |
const |
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inline |
Access to the stored objects.
Out-of-bounds accesses throw an std::out_of_range exception
- Parameters
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- Returns
- pointer to the object
Definition at line 51 of file DBArray.h.
The documentation for this class was generated from the following file: