36 static double value(
const PointType& outerHit,
const PointType& centerHit,
const PointType& innerHit)
39 B2Vector3D circleCenter = CircleCenterXY<PointType>::value(outerHit, centerHit, innerHit);
40 B2Vector3D points2outerHit((outerHit.X() - circleCenter.
X()),
41 (outerHit.Y() - circleCenter.
Y()),
42 (outerHit.Z() - circleCenter.
Z()));
43 B2Vector3D points2centerHit((centerHit.X() - circleCenter.
X()),
44 (centerHit.Y() - circleCenter.
Y()),
45 (centerHit.Z() - circleCenter.
Z()));
46 B2Vector3D points2innerHit((innerHit.X() - circleCenter.
X()),
47 (innerHit.Y() - circleCenter.
Y()),
48 (innerHit.Z() - circleCenter.
Z()));
50 double alfaOC = acos(CosDirectionXY<B2Vector3D>::value(points2outerHit, points2centerHit));
51 double alfaCI = acos(CosDirectionXY<B2Vector3D>::value(points2centerHit, points2innerHit));
54 return (alfaOC *
double(centerHit.Z() - innerHit.Z())) - (alfaCI * double(outerHit.Z() - centerHit.Z()));