9#include <simulation/kernel/ExtStepLengthLimitProcess.h>
14using namespace Belle2::Simulation;
17 G4VDiscreteProcess(processName),
18 m_stepLimit(kInfinity)
28 aParticleChange.Initialize(track);
29 aParticleChange.ProposeSteppingControl(AvoidHitInvocation);
30 return &aParticleChange;
ExtStepLengthLimitProcess(const G4String &processName="ExtStepLengthLimitProcess")
constructor
~ExtStepLengthLimitProcess()
destructor
G4VParticleChange * PostStepDoIt(const G4Track &, const G4Step &)
See if the particle has left the geant4e "target" volume.
Abstract base class for different kinds of events.