10#include <tracking/trackFindingCDC/findlets/base/Findlet.h>
19 template <
class AnObject,
class AState>
23 void apply(
const std::vector<AnObject*>& objects,
24 std::vector<AState>& states)
override;
Create new states and add them to a vector from a given object vector.
Interface for a minimal algorithm part that wants to expose some parameters to a module.
void apply(const std::vector< AnObject * > &objects, std::vector< AState > &states) override
Add new states to the list of states using all given objects.
Abstract base class for different kinds of events.