Class to represent the coordinates of one pixel.
More...
#include <PXDDigitizerModule.h>
|
| | Digit (unsigned short u=0, unsigned short v=0) |
| | Constructor.
|
| |
| bool | operator< (const Digit &b) const |
| | Comparison operator to provide unique ordering.
|
| |
| bool | operator== (const Digit &b) const |
| | Equality operator to check for equality.
|
| |
| unsigned short | u () const |
| | Return u (column) ID.
|
| |
| unsigned short | v () const |
| | Return v (row) ID.
|
| |
|
| unsigned short | m_u |
| | u (column) ID
|
| |
| unsigned short | m_v |
| | v (row) ID
|
| |
Class to represent the coordinates of one pixel.
Definition at line 30 of file PXDDigitizerModule.h.
◆ Digit()
| Digit |
( |
unsigned short | u = 0, |
|
|
unsigned short | v = 0 ) |
|
inline |
◆ operator<()
| bool operator< |
( |
const Digit & | b | ) |
const |
|
inline |
Comparison operator to provide unique ordering.
Definition at line 35 of file PXDDigitizerModule.h.
35{ return v() < b.v() || (v() == b.v() && u() < b.u()); }
◆ operator==()
| bool operator== |
( |
const Digit & | b | ) |
const |
|
inline |
Equality operator to check for equality.
Definition at line 37 of file PXDDigitizerModule.h.
37{ return v() == b.v() && u() == b.u(); }
◆ u()
| unsigned short u |
( |
| ) |
const |
|
inline |
◆ v()
| unsigned short v |
( |
| ) |
const |
|
inline |
◆ m_u
◆ m_v
The documentation for this class was generated from the following file: