Belle II Software development
Sector Member List

This is the complete list of members for Sector, including all inherited members.

addRelationTo(const RelationsInterface< BASE > *object, float weight=1.0, const std::string &namedRelation="") constRelationsInterface< BASE >inline
addRelationTo(const TObject *object, float weight=1.0, const std::string &namedRelation="") constRelationsInterface< BASE >inline
ClassDef(RelationsInterface, 0)RelationsInterface< BASE >private
clear()Sectorinlinevirtual
copyRelations(const RelationsInterface< BASE > *sourceObj)RelationsInterface< BASE >inline
getArrayIndex() constRelationsInterface< BASE >inline
getArrayName() constRelationsInterface< BASE >inline
getArrayPointer() constRelationsInterface< BASE >inlineprotected
getDistance() constSectorinline
getInfo() constRelationsInterface< BASE >inline
getInfoHTML() constRelationsInterface< BASE >inlinevirtual
getMyActiveSector() constSectorinline
getName() constRelationsInterface< BASE >inlinevirtual
getRelated(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getRelatedFrom(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getRelatedFromWithWeight(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getRelatedTo(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getRelatedToWithWeight(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getRelatedWithWeight(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getRelationsFrom(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getRelationsTo(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getRelationsWith(const std::string &name="", const std::string &namedRelation="") constRelationsInterface< BASE >inline
getSecID() constSectorinline
m_cacheArrayIndexRelationsInterface< BASE >mutableprivate
m_cacheDataStoreEntryRelationsInterface< BASE >mutableprivate
m_distance2OriginSectorprotected
m_myActiveSectorSectorprotected
m_myFriendsSectorprotected
m_sectorIDSectorprotected
m_useDistance4sortSectorprotected
operator<(const Sector &b) constSectorinline
operator=(const Sector &aSector)Sectorinline
Belle2::RelationsInterface::operator=(const RelationsInterface &relationsInterface)RelationsInterface< BASE >inline
operator==(const Sector &b) constSectorinline
operator>(const Sector &b) constSectorinline
printSector()Sector
RelationsInterface()RelationsInterface< BASE >inline
RelationsInterface(Args &&... params)RelationsInterface< BASE >inlineexplicit
RelationsInterface(const RelationsInterface &relationsInterface)RelationsInterface< BASE >inline
Sector()Sectorinline
Sector(unsigned int secID)Sectorinlineexplicit
Sector(unsigned int secID, float distance2origin, bool sortByDistance=true)Sectorinline
Sector(const Sector &)=defaultSector
segmentMaker()Sector
setDistance(float distance)Sectorinline
setDistance4sort(bool sortByDistance)Sectorinline
useDistance4sort() constSectorinline