Belle II Software development
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Takes a basic object and sweeps it by some d0 range in the y direction. More...
#include <ImpactSweeped.h>
Public Types | |
using | HoughBox = SweepBox< AImpact, typename T::HoughBox > |
The box to which this object corresponds. | |
using | SubordinaryHoughBox = typename T::HoughBox |
The hough box without the sweep in d0. | |
Public Member Functions | |
ESign | getDistanceSign (const HoughBox &houghBox, float x, float y, float signedDriftLength, float dxdz=0, float dydz=0, ILayer iCLayer=-1) const |
Function that gives the sign of the distance from an observed drift circle to the sweeped object. | |
Takes a basic object and sweeps it by some d0 range in the y direction.
The sweep in phi0 should be handled before
Definition at line 26 of file ImpactSweeped.h.
using HoughBox = SweepBox<AImpact, typename T::HoughBox> |
The box to which this object corresponds.
Definition at line 34 of file ImpactSweeped.h.
using SubordinaryHoughBox = typename T::HoughBox |
The hough box without the sweep in d0.
Definition at line 37 of file ImpactSweeped.h.
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inline |
Function that gives the sign of the distance from an observed drift circle to the sweeped object.
Definition at line 42 of file ImpactSweeped.h.