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Belle II Software development
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A QuadTreeProcessor for TrackHits. More...
#include <AxialHitQuadTreeProcessor.h>
Classes | |
| struct | NodeCache |
| Geometry of a node that is needed in the containment check. More... | |
| struct | ThetaSpanCache |
| Quantities entering the node containment check that only depend on the hit and on the theta span of a node - shared by all nodes that have the same theta span. More... | |
Public Types | |
| using | Item |
| The QuadTree will only see items of this type. | |
| using | QuadTree |
| The used QuadTree. | |
| using | XSpan |
| This pair describes the span in X for a node. | |
| using | YSpan |
| This pair describes the span in Y for a node. | |
| using | XYSpans |
| This pair of spans describes the span of a node. | |
| using | QuadTreeChildren |
| Alias for the QuadTree Children. | |
| using | CandidateReceiver |
| This lambda function can be used for postprocessing. | |
Public Member Functions | |
| AxialHitQuadTreeProcessor (int lastLevel, int seedLevel, const XYSpans &ranges, PrecisionUtil::PrecisionFunction precisionFunction) | |
| Constructor. | |
| AxialHitQuadTreeProcessor (const ROOT::Math::XYVector &localOrigin, const YSpan &curvSpan, const TrackingUtilities::LookupTable< ROOT::Math::XYVector > *cosSinLookupTable) | |
| Constructor for the quad tree processor used in the off-origin extension. | |
| void | drawHits (const std::vector< const TrackingUtilities::CDCWireHit * > &hits, unsigned int color=46) const |
| Draw QuadTree node. | |
| void | drawNode (QuadTree *node) const |
| Draw QuadTree node. | |
| void | clear () |
| Delete all the QuadTreeItems in the tree and clear the tree. | |
| void | seed (const std::vector< const TrackingUtilities::CDCWireHit * > &datas) |
| Fill in the items in the given vector. | |
| std::vector< const TrackingUtilities::CDCWireHit * > | getAssignedItems () |
| Get items that have been assigned to the seed level The returned elements are unique even if items are assigned multiple times. | |
| void | fill (const CandidateReceiver &candidateReceiver, int nHitsThreshold) |
| Start filling the already created tree. | |
| void | fill (const CandidateReceiver &candidateReceiver, int nHitsThreshold, float yLimit) |
| Fill vector of QuadTree instances with hits. | |
| virtual void | afterFillDebugHook (QuadTreeChildren &children) |
| Override that function if you want to receive debug output whenever the children of a node are filled the first time Maybe you want to make some nice plots or statistics. | |
| const std::map< std::pair< long, float >, std::vector< Item * > > & | getDebugInformation () const |
| Return the debug information if collected. | |
Static Public Member Functions | |
| static const TrackingUtilities::LookupTable< ROOT::Math::XYVector > & | getCosSinLookupTable () |
| Get the standard lookup table containing equally spaces unit vectors (cos, sin) | |
| static std::vector< float > | createCurvBound (YSpan curvSpan, int lastLevel) |
| Constructs an array with the curvature bounds as generated by the default bin divisions. | |
Protected Member Functions | |
| bool | isLeaf (QuadTree *node) const final |
| lastLevel depends on curvature of the track candidate | |
| XYSpans | createChild (QuadTree *node, int i, int j) const final |
| Return the new ranges. | |
| bool | isInNode (QuadTree *node, const TrackingUtilities::CDCWireHit *wireHit) const final |
| Check whether hit belongs to the quadtree node: | |
| void | insertItemsInNodes (const std::vector< QuadTree * > &nodes, const std::vector< Item * > &items) final |
| Insert the hits into the given nodes sharing the parts of the containment check that do not depend on the individual node. | |
| bool | checkDerivative (QuadTree *node, const TrackingUtilities::CDCWireHit *wireHit) const |
| Check derivative of the Legendre curve. | |
| bool | checkExtremum (QuadTree *node, const TrackingUtilities::CDCWireHit *wireHit) const |
| Checks whether extreme point is located within QuadTree node's ranges. | |
| virtual XYSpans | createChild (QuadTree *node, int iX, int iY) const |
| Implement that function if you want to provide a new processor. | |
| virtual bool | isInNode (QuadTree *node, const TrackingUtilities::CDCWireHit *item) const=0 |
| Implement that function if you want to provide a new processor. | |
| virtual void | insertItemsInNodes (const std::vector< QuadTree * > &nodes, const std::vector< Item * > &items) |
| Insert each of the given items into every one of the given nodes it belongs to. | |
| virtual bool | isLeaf (QuadTree *node) const |
| Function which checks if given node is leaf Implemented as virtual to keep possibility of changing lastLevel values depending on region is phase-space (i.e. | |
| int | getLastLevel () const |
| Return the parameter last level. | |
Protected Attributes | |
| std::unique_ptr< QuadTree > | m_quadTree |
| The quad tree we work with. | |
| std::deque< Item > | m_items |
| Storage space for the items that are referenced by the quad tree nodes. | |
| std::vector< Item * > | m_itemPtrs |
| Reusable buffer with pointers to all items - used to seed the tree. | |
| std::vector< QuadTree * > | m_childPtrs |
| Reusable buffer with pointers to the children of the node currently being filled. | |
| std::vector< QuadTree * > | m_seededTrees |
| Vector of QuadTrees QuadTree instances (which are filled in the vector) cover the whole Legendre phase-space; each instance is processes independently. | |
Private Member Functions | |
| void | fillGivenTree (QuadTree *node, const CandidateReceiver &candidateReceiver, int nItemsThreshold, float yLimit) |
| Internal function to do the real quad tree search: fill the nodes, check which of the n*m bins we need to process further and go one level deeper. | |
| void | createChildren (QuadTree *node, QuadTreeChildren &m_children) const |
| Creates the sub node of a given node. | |
| void | fillChildren (QuadTree *node, const std::vector< Item * > &items) |
| This function is called by fillGivenTree and fills the items into the corresponding children. | |
Static Private Member Functions | |
| static void | callResultFunction (QuadTree *node, const CandidateReceiver &candidateReceiver) |
| When a node is accepted as a result, we extract a vector with the items (back transformed to AData*) and pass it together with the result node to the candidate receiver function. | |
Private Attributes | |
| std::vector< ThetaSpanCache > | m_thetaSpanCaches |
| Reusable buffer with the per theta span quantities - one entry per distinct theta span. | |
| std::vector< NodeCache > | m_nodeCaches |
| Reusable buffer with the per node quantities - one entry per node. | |
| PrecisionUtil::PrecisionFunction | m_precisionFunction |
| Lambda which holds resolution function for the quadtree. | |
| ROOT::Math::XYVector | m_localOrigin |
| Local origin on which the phase space coordinates are centered. | |
| const TrackingUtilities::LookupTable< ROOT::Math::XYVector > * | m_cosSinLookupTable {} |
| Pinned lookup table for precomputed cosine and sine values. | |
| const double | c_curlCurv = 0.02 |
| The curvature above which the trajectory is considered a curler. | |
| bool | m_twoSidedPhaseSpace |
| Indicator whether the two sided phases space insertion check should be used This option should automatically split back to back tracks in the low curvature regions. | |
| int | m_lastLevel |
| The last level to be filled. | |
| int | m_seedLevel |
| The first level to be filled, effectively skip forward to this higher granularity level. | |
| bool | m_debugOutput |
| A flag to control the creation of the debug output. | |
| std::map< std::pair< long, float >, std::vector< Item * > > | m_debugOutputMap |
| The calculated debug map. | |
Static Private Attributes | |
| static const int | c_maxNChildren |
| Upper bound on the number of children of a node - they are kept on the stack. | |
A QuadTreeProcessor for TrackHits.
Definition at line 32 of file AxialHitQuadTreeProcessor.h.
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inherited |
This lambda function can be used for postprocessing.
Definition at line 69 of file QuadTreeProcessor.h.
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inherited |
The QuadTree will only see items of this type.
Definition at line 51 of file QuadTreeProcessor.h.
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inherited |
The used QuadTree.
Definition at line 54 of file QuadTreeProcessor.h.
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inherited |
Alias for the QuadTree Children.
Definition at line 66 of file QuadTreeProcessor.h.
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inherited |
This pair describes the span in X for a node.
Definition at line 57 of file QuadTreeProcessor.h.
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inherited |
This pair of spans describes the span of a node.
Definition at line 63 of file QuadTreeProcessor.h.
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inherited |
This pair describes the span in Y for a node.
Definition at line 60 of file QuadTreeProcessor.h.
| AxialHitQuadTreeProcessor | ( | int | lastLevel, |
| int | seedLevel, | ||
| const XYSpans & | ranges, | ||
| PrecisionUtil::PrecisionFunction | precisionFunction ) |
Constructor.
Definition at line 99 of file AxialHitQuadTreeProcessor.cc.
| AxialHitQuadTreeProcessor | ( | const ROOT::Math::XYVector & | localOrigin, |
| const YSpan & | curvSpan, | ||
| const TrackingUtilities::LookupTable< ROOT::Math::XYVector > * | cosSinLookupTable ) |
Constructor for the quad tree processor used in the off-origin extension.
Currently only used in zero level mode to collect hits that are in a phase space part with respect to the given point.
Definition at line 111 of file AxialHitQuadTreeProcessor.cc.
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inlinevirtualinherited |
Override that function if you want to receive debug output whenever the children of a node are filled the first time Maybe you want to make some nice plots or statistics.
Definition at line 392 of file QuadTreeProcessor.h.
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inlinestaticprivateinherited |
When a node is accepted as a result, we extract a vector with the items (back transformed to AData*) and pass it together with the result node to the candidate receiver function.
Definition at line 301 of file QuadTreeProcessor.h.
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protected |
Check derivative of the Legendre curve.
| node | QuadTree node |
| wireHit | pointer to the hit to check |
Definition at line 398 of file AxialHitQuadTreeProcessor.cc.
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protected |
Checks whether extreme point is located within QuadTree node's ranges.
| node | QuadTree node |
| wireHit | hit to check |
Definition at line 417 of file AxialHitQuadTreeProcessor.cc.
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inlineinherited |
Delete all the QuadTreeItems in the tree and clear the tree.
Definition at line 102 of file QuadTreeProcessor.h.
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finalprotected |
Return the new ranges.
We do not use the standard ranges for the lower levels.
| node | quadtree node |
| i | theta index of the child |
| j | rho index of the child |
Definition at line 138 of file AxialHitQuadTreeProcessor.cc.
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inlineprotectedvirtualinherited |
Implement that function if you want to provide a new processor.
It decides which node-spans the n * m children of the node should have. It is called when creating the nodes. The two indices iX and iY tell you where the new node will be created (as node.children[iX][iY]). You can check some information on the level or the x- or y-values by using the methods implemented for node.
Definition at line 324 of file QuadTreeProcessor.h.
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inlineprivateinherited |
Creates the sub node of a given node.
This function is called by fillGivenTree. To calculate the spans of the children nodes the user-defined function createChiildWithParent is used.
Definition at line 264 of file QuadTreeProcessor.h.
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static |
Constructs an array with the curvature bounds as generated by the default bin divisions.
Definition at line 67 of file AxialHitQuadTreeProcessor.cc.
| void drawHits | ( | const std::vector< const TrackingUtilities::CDCWireHit * > & | hits, |
| unsigned int | color = 46 ) const |
Draw QuadTree node.
Definition at line 446 of file AxialHitQuadTreeProcessor.cc.
| void drawNode | ( | QuadTree * | node | ) | const |
Draw QuadTree node.
Definition at line 488 of file AxialHitQuadTreeProcessor.cc.
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inlineinherited |
Start filling the already created tree.
| candidateReceiver | the lambda function to call after a node was selected |
| nHitsThreshold | the threshold on the number of items |
Definition at line 179 of file QuadTreeProcessor.h.
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inlineinherited |
Fill vector of QuadTree instances with hits.
| candidateReceiver | the lambda function to call after a node was selected |
| nHitsThreshold | the threshold on the number of items |
| yLimit | the threshold in the rho (curvature) variable |
Definition at line 190 of file QuadTreeProcessor.h.
This function is called by fillGivenTree and fills the items into the corresponding children.
For this the user-defined method isInNode is called.
Definition at line 281 of file QuadTreeProcessor.h.
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inlineprivateinherited |
Internal function to do the real quad tree search: fill the nodes, check which of the n*m bins we need to process further and go one level deeper.
Definition at line 208 of file QuadTreeProcessor.h.
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inlineinherited |
Get items that have been assigned to the seed level The returned elements are unique even if items are assigned multiple times.
Definition at line 160 of file QuadTreeProcessor.h.
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static |
Get the standard lookup table containing equally spaces unit vectors (cos, sin)
It contains 2**16 + 1 sampling points between -pi and pi.
Definition at line 91 of file AxialHitQuadTreeProcessor.cc.
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inlineinherited |
Return the debug information if collected.
Definition at line 404 of file QuadTreeProcessor.h.
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inlineprotectedinherited |
Return the parameter last level.
Definition at line 382 of file QuadTreeProcessor.h.
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finalprotected |
Insert the hits into the given nodes sharing the parts of the containment check that do not depend on the individual node.
The nodes handed to this function - the children of a common parent or the nodes of the seed level - always form a grid in the phase space, in the sense that their theta spans only take a few distinct values. All quantities that only depend on the hit and on the theta span of a node are therefore computed once per hit and distinct theta span instead of once for every hit and node pair.
Definition at line 264 of file AxialHitQuadTreeProcessor.cc.
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inlineprotectedvirtualinherited |
Insert each of the given items into every one of the given nodes it belongs to.
The default implementation simply asks isInNode for each item and node pair. Processors may override it to share the parts of the containment check that only depend on the item or on a part of the node geometry over the given set of nodes. Any implementation has to insert the items into each node in the order in which they appear in the given item range.
Definition at line 351 of file QuadTreeProcessor.h.
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finalprotected |
Check whether hit belongs to the quadtree node:
| node | quadtree node |
| wireHit | hit being checked |
Definition at line 196 of file AxialHitQuadTreeProcessor.cc.
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protectedpure virtualinherited |
Implement that function if you want to provide a new processor.
It is called when filling the quad tree after creation. For every item in a node and every child node this function gets called and should decide, if the item should go into this child node or not.
| node | child node |
| item | item to be filled into the child node or not |
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finalprotected |
lastLevel depends on curvature of the track candidate
Definition at line 123 of file AxialHitQuadTreeProcessor.cc.
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inlineprotectedvirtualinherited |
Function which checks if given node is leaf Implemented as virtual to keep possibility of changing lastLevel values depending on region is phase-space (i.e.
setting lastLevel as a function of Y-variable)
Definition at line 370 of file QuadTreeProcessor.h.
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inlineinherited |
Fill in the items in the given vector.
They are transformed to QuadTreeItems internally.
Definition at line 113 of file QuadTreeProcessor.h.
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private |
The curvature above which the trajectory is considered a curler.
Definition at line 203 of file AxialHitQuadTreeProcessor.h.
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staticprivateinherited |
Upper bound on the number of children of a node - they are kept on the stack.
Definition at line 47 of file QuadTreeProcessor.h.
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protectedinherited |
Reusable buffer with pointers to the children of the node currently being filled.
Definition at line 420 of file QuadTreeProcessor.h.
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private |
Pinned lookup table for precomputed cosine and sine values.
Definition at line 200 of file AxialHitQuadTreeProcessor.h.
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privateinherited |
A flag to control the creation of the debug output.
Definition at line 437 of file QuadTreeProcessor.h.
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privateinherited |
The calculated debug map.
Definition at line 440 of file QuadTreeProcessor.h.
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protectedinherited |
Reusable buffer with pointers to all items - used to seed the tree.
Definition at line 417 of file QuadTreeProcessor.h.
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protectedinherited |
Storage space for the items that are referenced by the quad tree nodes.
Definition at line 414 of file QuadTreeProcessor.h.
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privateinherited |
The last level to be filled.
Definition at line 431 of file QuadTreeProcessor.h.
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private |
Local origin on which the phase space coordinates are centered.
Definition at line 197 of file AxialHitQuadTreeProcessor.h.
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private |
Reusable buffer with the per node quantities - one entry per node.
Definition at line 190 of file AxialHitQuadTreeProcessor.h.
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private |
Lambda which holds resolution function for the quadtree.
Definition at line 194 of file AxialHitQuadTreeProcessor.h.
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protectedinherited |
The quad tree we work with.
Definition at line 411 of file QuadTreeProcessor.h.
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protectedinherited |
Vector of QuadTrees QuadTree instances (which are filled in the vector) cover the whole Legendre phase-space; each instance is processes independently.
Definition at line 427 of file QuadTreeProcessor.h.
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privateinherited |
The first level to be filled, effectively skip forward to this higher granularity level.
Definition at line 434 of file QuadTreeProcessor.h.
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private |
Reusable buffer with the per theta span quantities - one entry per distinct theta span.
Definition at line 187 of file AxialHitQuadTreeProcessor.h.
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private |
Indicator whether the two sided phases space insertion check should be used This option should automatically split back to back tracks in the low curvature regions.
Definition at line 209 of file AxialHitQuadTreeProcessor.h.