Belle II Software development
HyperHough< AHitPointerType, AHitDecisionAlgorithm, qDivisions, pDivisions, muDivisions > Class Template Reference

Hough Tree for finding StereoHits with using CDCRecoHit3D as the item type. More...

#include <HyperHough.h>

Inheritance diagram for HyperHough< AHitPointerType, AHitDecisionAlgorithm, qDivisions, pDivisions, muDivisions >:
SimpleBoxDivisionHoughTree3D< AHitPtr, AInBoxAlgorithm, divisionX, divisionY, divisionZ > BoxDivisionHoughTree< AHitPtr, AInBoxAlgorithm::HoughBox, divisionX, divisionY, divisionZ >

Public Types

using DecisionAlgorithm = AHitDecisionAlgorithm
 typedef of the templated AHitDecisionAlgorithm; used to reach methods defined in the algorithm e.g. debugLine, centerX, centerY etc.
 
using BoxDivision = SectoredLinearDivision< HoughBox, divisions... >
 Type of the box division strategy.
 
using HoughTree = WeightedFastHoughTree< AHitPtr, HoughBox, BoxDivision >
 Type of the fast hough tree structure.
 
using Type = typename HoughBox::template Type< I >
 Type of the coordinate I.
 
using HasType = typename HoughBox::template HasType< T >
 Predicate that the given type is indeed a coordinate of the hough space.
 
using TypeIndex = typename HoughBox::template TypeIndex< T >
 Function to get the coordinate index from its type.
 
using Node = typename HoughTree::Node
 Type of the nodes used in the tree for the search.
 

Public Member Functions

 HyperHough ()
 Constructor using the given maximal level setting the maximal values.
 
void initialize ()
 Initialize the tree with the given values.
 
std::vector< std::pair< HoughBox, std::vector< AHitPtr > > > findSingleBest (const Weight &minWeight)
 Find only the leaf with the highest weight (~= number of items)
 
void writeDebugInfoToFile (const std::string &filename)
 Write debug information into a ROOT file; not implemented.
 
void drawDebugPlot (const std::vector< CDCRecoHit3D > &allHits, const std::vector< CDCRecoHit3D > &foundHits, const typename AInBoxAlgorithm::HoughBox &node)
 Draws found hits and node boundaries FIXME this is a copy-paste from DebugableSimpleBoxDivisionHoughTree It should be possible to unify it with this tree, but not sure of does worth it.
 
float getMaximumX () const
 Return the maximum value in x direction.
 
float getMaximumY () const
 Return the maximum value in y direction.
 
float getMaximumZ () const
 Return the maximum value in Z direction.
 
Width< 0 > getOverlapX () const
 Return the overlap in x direction.
 
Width< 1 > getOverlapY () const
 Return the overlap in y direction.
 
Width< 2 > getOverlapZ () const
 Return the overlap in y direction.
 
size_t getDivision (size_t i) const
 Getter the number of divisions at each level for coordinate index I.
 
void constructArray (double lowerBound, double upperBound, Width< I > nBinOverlap=0, Width< I > nBinWidth=0)
 Construct the discrete value array at coordinate index I.
 
void assignArray (Array< I > array, Width< I > overlap=0)
 Provide an externally constructed array by coordinate index.
 
std::enable_if_t< HasType< T >::value, void > assignArray (Array< TypeIndex< T >::value > array, Width< TypeIndex< T >::value > overlap=0)
 Provide an externally constructed array by coordinate type.
 
void seed (const AItemPtrs &items)
 Prepare the leave finding by filling the top node with given hits.
 
void fell ()
 Terminates the processing by striping all hit information from the tree.
 
void raze ()
 Release all memory that the tree aquired during the runs.
 
HoughTreegetTree () const
 Getter for the tree used in the search in the hough plane.
 
int getMaxLevel () const
 Getter for the currently set maximal level.
 
void setMaxLevel (int maxLevel)
 Setter maximal level of the hough tree.
 
int getSectorLevelSkip () const
 Getter for number of levels to skip in first level to form a finer sectored hough space.
 
void setSectorLevelSkip (int sectorLevelSkip)
 Setter for number of levels to skip in first level to form a finer sectored hough space.
 
const Array< I > & getArray () const
 Getter for the array of discrete value for coordinate I.
 

Private Types

using Super = SimpleBoxDivisionHoughTree3D< AHitPointerType, AHitDecisionAlgorithm, qDivisions, pDivisions, muDivisions >
 Super type.
 
using HoughBox = typename AInBoxAlgorithm::HoughBox
 The HoughBox we use.
 
template<size_t I>
using Width = typename HoughBox::template Width< I >
 Type of the width in coordinate I.
 
using Array = typename Type< I >::Array
 Type of the discrete value array to coordinate index I.
 
using Arrays = TupleGenerateN< Array, sizeof...(divisions)>
 Tuple type of the discrete value arrays.
 

Private Member Functions

HoughBox constructHoughPlaneImpl (const std::index_sequence< Is... > &is)
 Construct the box of the top node of the tree. Implementation unroling the indices.
 
HoughBox constructHoughPlane ()
 Construct the box of the top node of the tree.
 

Private Attributes

float m_maximumX = 0
 The maximum value in X direction.
 
float m_maximumY = 0
 The maximum value in y direction.
 
float m_maximumZ = 0
 The maximum value in z direction.
 
Width< 0 > m_overlapX = 0
 The overlap in X direction.
 
Width< 1 > m_overlapY = 0
 The overlap in Y direction.
 
Width< 2 > m_overlapZ = 0
 The overlap in Y direction.
 
int m_maxLevel
 Number of the maximum tree level.
 
int m_sectorLevelSkip
 Number of levels to skip in first level to form a finer sectored hough space.
 
const std::array< size_t, sizeof ...(divisions)> m_divisions
 Array of the number of divisions at each level.
 
HoughBox::Delta m_overlaps
 An tuple of division overlaps in each coordinate.
 
Arrays m_arrays
 A tuple of value arrays providing the memory for the discrete bin bounds.
 
std::unique_ptr< HoughTreem_houghTree
 Dynamic hough tree structure traversed in the leaf search.
 

Detailed Description

template<class AHitPointerType, class AHitDecisionAlgorithm, size_t qDivisions = 2, size_t pDivisions = 2, size_t muDivisions = 2>
class Belle2::TrackFindingCDC::HyperHough< AHitPointerType, AHitDecisionAlgorithm, qDivisions, pDivisions, muDivisions >

Hough Tree for finding StereoHits with using CDCRecoHit3D as the item type.

This implementation uses the HitInHyperBox decision algorithm with 2 divisions for each step. This class is only an alias. The real algorithm can be found in SimpleBoxDivisionHoughTree3D.

Definition at line 28 of file HyperHough.h.

Member Typedef Documentation

◆ Array

using Array = typename Type<I>::Array
privateinherited

Type of the discrete value array to coordinate index I.

Definition at line 77 of file BoxDivisionHoughTree.h.

◆ Arrays

using Arrays = TupleGenerateN<Array, sizeof...(divisions)>
privateinherited

Tuple type of the discrete value arrays.

Definition at line 80 of file BoxDivisionHoughTree.h.

◆ BoxDivision

using BoxDivision = SectoredLinearDivision<HoughBox, divisions...>
inherited

Type of the box division strategy.

Definition at line 41 of file BoxDivisionHoughTree.h.

◆ DecisionAlgorithm

using DecisionAlgorithm = AHitDecisionAlgorithm

typedef of the templated AHitDecisionAlgorithm; used to reach methods defined in the algorithm e.g. debugLine, centerX, centerY etc.

Definition at line 44 of file HyperHough.h.

◆ HasType

using HasType = typename HoughBox::template HasType<T>
inherited

Predicate that the given type is indeed a coordinate of the hough space.

Definition at line 52 of file BoxDivisionHoughTree.h.

◆ HoughBox

using HoughBox = typename AInBoxAlgorithm::HoughBox
privateinherited

The HoughBox we use.

Definition at line 35 of file SimpleBoxDivisionHoughTree3D.h.

◆ HoughTree

using HoughTree = WeightedFastHoughTree<AHitPtr , HoughBox, BoxDivision>
inherited

Type of the fast hough tree structure.

Definition at line 44 of file BoxDivisionHoughTree.h.

◆ Node

using Node = typename HoughTree::Node
inherited

Type of the nodes used in the tree for the search.

Definition at line 63 of file BoxDivisionHoughTree.h.

◆ Super

using Super = SimpleBoxDivisionHoughTree3D<AHitPointerType, AHitDecisionAlgorithm, qDivisions, pDivisions, muDivisions>
private

Super type.

Definition at line 36 of file HyperHough.h.

◆ Type

using Type = typename HoughBox::template Type<I>
inherited

Type of the coordinate I.

Definition at line 48 of file BoxDivisionHoughTree.h.

◆ TypeIndex

using TypeIndex = typename HoughBox::template TypeIndex<T>
inherited

Function to get the coordinate index from its type.

Definition at line 56 of file BoxDivisionHoughTree.h.

◆ Width

using Width = typename HoughBox::template Width<I>
privateinherited

Type of the width in coordinate I.

Definition at line 39 of file SimpleBoxDivisionHoughTree3D.h.

Constructor & Destructor Documentation

◆ HyperHough()

HyperHough ( )
inline

Constructor using the given maximal level setting the maximal values.

Definition at line 47 of file HyperHough.h.

48 : Super(10.0, 0.99, 6.0, 1, 1, 0)
49 {
50 }
SimpleBoxDivisionHoughTree3D< AHitPointerType, AHitDecisionAlgorithm, qDivisions, pDivisions, muDivisions > Super
Super type.
Definition: HyperHough.h:40

Member Function Documentation

◆ assignArray() [1/2]

void assignArray ( Array< I >  array,
Width< I >  overlap = 0 
)
inlineinherited

Provide an externally constructed array by coordinate index.

Definition at line 128 of file BoxDivisionHoughTree.h.

129 {
130 std::get<I>(m_arrays) = std::move(array);
131 std::get<I>(m_overlaps) = overlap;
132
133 // In case of a discrete axes, check whether the size of the array is sensible
134 // such that the bin width at the highest granularity level is a whole number given the overlap.
135 if (std::is_integral<Width<I> >::value) {
136 const int division = getDivision(I);
137 const int granularityLevel = m_maxLevel + m_sectorLevelSkip;
138 const long int nBins = std::pow(division, granularityLevel);
139 const long int nPositions = std::get<I>(m_arrays).size();
140 const long int nWidthTimeNBins = nPositions - 1 + (nBins - 1) * overlap;
141
142 B2ASSERT("Not enough positions in array to cover all bins.\n"
143 "Expected: positions = " << nBins - (nBins - 1) * overlap + 1 << " at least.\n"
144 "Actual: positions = " << nPositions << " (overlap = " << overlap << ", bins = " << nBins << ")\n",
145 nWidthTimeNBins >= nBins);
146
147 B2ASSERT("Number of positions in array introduces inhomogeneous width at the highest granularity level.\n"
148 "Expected: positions = 'width * bins - (bins - 1) * overlap + 1'\n"
149 "Actual: positions = " << nPositions << " (overlap = " << overlap << ", bins = " << nBins << ")\n",
150 nWidthTimeNBins % nBins == 0);
151 }
152 }
int m_sectorLevelSkip
Number of levels to skip in first level to form a finer sectored hough space.
size_t getDivision(size_t i) const
Getter the number of divisions at each level for coordinate index I.

◆ assignArray() [2/2]

std::enable_if_t< HasType< T >::value, void > assignArray ( Array< TypeIndex< T >::value >  array,
Width< TypeIndex< T >::value >  overlap = 0 
)
inlineinherited

Provide an externally constructed array by coordinate type.

Definition at line 157 of file BoxDivisionHoughTree.h.

158 {
159 assignArray<TypeIndex<T>::value>(std::move(array), overlap);
160 }

◆ constructArray()

void constructArray ( double  lowerBound,
double  upperBound,
Width< I >  nBinOverlap = 0,
Width< I >  nBinWidth = 0 
)
inlineinherited

Construct the discrete value array at coordinate index I.

This function is only applicable for discrete axes. For continuous axes assignArray should be call with an array containing only the lower and upper bound of the axes range and an optional overlap.

Parameters
lowerBoundLower bound of the value range
upperBoundUpper bound of the value range
nBinOverlapOverlap of neighboring bins. Default is no overlap. Usuallly this is counted in number of discrete values
nBinWidthWidth of the bins at lowest level. Default is width of 1. Usually this is counted in numbers of discrete values

Definition at line 104 of file BoxDivisionHoughTree.h.

108 {
109 static_assert(std::is_integral<Width<I> >::value, "Method only applicable to discrete axes");
110 const size_t division = getDivision(I);
111 const int granularityLevel = m_maxLevel + m_sectorLevelSkip;
112 const size_t nBins = std::pow(division, granularityLevel);
113
114 if (nBinWidth == 0) {
115 nBinWidth = nBinOverlap + 1;
116 }
117
118 B2ASSERT("Width " << nBinWidth << "is not bigger than overlap " << nBinOverlap,
119 nBinOverlap < nBinWidth);
120
121 const auto nPositions = (nBinWidth - nBinOverlap) * nBins + nBinOverlap + 1;
122 std::get<I>(m_arrays) = linspace<float>(lowerBound, upperBound, nPositions);
123 std::get<I>(m_overlaps) = nBinOverlap;
124 }

◆ constructHoughPlane()

HoughBox constructHoughPlane ( )
inlineprivateinherited

Construct the box of the top node of the tree.

Definition at line 239 of file BoxDivisionHoughTree.h.

240 {
241 return constructHoughPlaneImpl(std::make_index_sequence<sizeof...(divisions)>());
242 }
HoughBox constructHoughPlaneImpl(const std::index_sequence< Is... > &is)
Construct the box of the top node of the tree. Implementation unroling the indices.

◆ constructHoughPlaneImpl()

HoughBox constructHoughPlaneImpl ( const std::index_sequence< Is... > &  is)
inlineprivateinherited

Construct the box of the top node of the tree. Implementation unroling the indices.

Definition at line 233 of file BoxDivisionHoughTree.h.

234 {
235 return HoughBox(Type<Is>::getRange(std::get<Is>(m_arrays))...);
236 }

◆ drawDebugPlot()

void drawDebugPlot ( const std::vector< CDCRecoHit3D > &  allHits,
const std::vector< CDCRecoHit3D > &  foundHits,
const typename AInBoxAlgorithm::HoughBox &  node 
)
inlineinherited

Draws found hits and node boundaries FIXME this is a copy-paste from DebugableSimpleBoxDivisionHoughTree It should be possible to unify it with this tree, but not sure of does worth it.

Definition at line 98 of file SimpleBoxDivisionHoughTree3D.h.

101 {
102 TGraph* allHitsGraph = new TGraph();
103 allHitsGraph->SetLineWidth(2);
104 allHitsGraph->SetLineColor(9);
105
106 for (const CDCRecoHit3D& recoHit3D : allHits) {
107 const Vector3D& recoPos3D = recoHit3D.getRecoPos3D();
108 const double R = std::sqrt(recoPos3D.x() * recoPos3D.x() + recoPos3D.y() * recoPos3D.y());
109 const double Z = recoPos3D.z();
110 allHitsGraph->SetPoint(allHitsGraph->GetN(), R, Z);
111 }
112
113 static int nevent(0);
114 TCanvas canv("trackCanvas", "CDC stereo hits in an event", 0, 0, 1600, 1200);
115 canv.cd();
116 allHitsGraph->Draw("APL*");
117 allHitsGraph->GetXaxis()->SetLimits(0, 120);
118 allHitsGraph->GetYaxis()->SetRangeUser(-180, 180);
119
120 TGraph* foundHitsGraph = new TGraph();
121 foundHitsGraph->SetMarkerStyle(8);
122 foundHitsGraph->SetMarkerColor(2);
123
124 for (const CDCRecoHit3D& recoHit3D : foundHits) {
125 const Vector3D& recoPos3D = recoHit3D.getRecoPos3D();
126 const double R = std::sqrt(recoPos3D.x() * recoPos3D.x() + recoPos3D.y() * recoPos3D.y());
127 const double Z = recoPos3D.z();
128 foundHitsGraph->SetPoint(foundHitsGraph->GetN(), R, Z);
129 }
130 foundHitsGraph->Draw("P");
131
132 const double centerX = (AInBoxAlgorithm::BoxAlgorithm::centerX(node));
133 const double deltaX = (AInBoxAlgorithm::BoxAlgorithm::deltaX(node));
134 const double centerY = (AInBoxAlgorithm::BoxAlgorithm::centerY(node));
135 const double centerZ = (AInBoxAlgorithm::BoxAlgorithm::centerZ(node));
136
137 TF1* candidateL = new TF1("candL", AInBoxAlgorithm::BoxAlgorithm::debugLine(), 0, 120);
138 TF1* candidateH = new TF1("candH", AInBoxAlgorithm::BoxAlgorithm::debugLine(), 0, 120);
139 TF1* candidateMean = new TF1("candMean", AInBoxAlgorithm::BoxAlgorithm::debugLine(), 0, 120);
140
141 candidateL->SetParameters(centerX - deltaX, centerY, centerZ - 100.0 * deltaX);
142 candidateH->SetParameters(centerX + deltaX, centerY, centerZ + 100.0 * deltaX);
143 candidateMean->SetParameters(centerX, centerY, centerZ);
144
145 candidateL->SetLineColor(9);
146 candidateH->SetLineColor(41);
147 candidateMean->SetLineColor(2);
148
149 candidateL->Draw("same");
150 candidateH->Draw("same");
151 candidateMean->Draw("same");
152 canv.SaveAs(Form("CDCRLHits_%i.png", nevent));
153 nevent++;
154 }
double R
typedef autogenerated by FFTW
HepGeom::Vector3D< double > Vector3D
3D Vector
Definition: Cell.h:34

◆ fell()

void fell ( )
inlineinherited

Terminates the processing by striping all hit information from the tree.

Definition at line 181 of file BoxDivisionHoughTree.h.

182 {
183 m_houghTree->fell();
184 }
std::unique_ptr< HoughTree > m_houghTree
Dynamic hough tree structure traversed in the leaf search.

◆ findSingleBest()

std::vector< std::pair< HoughBox, std::vector< AHitPtr > > > findSingleBest ( const Weight &  minWeight)
inlineinherited

Find only the leaf with the highest weight (~= number of items)

Definition at line 71 of file SimpleBoxDivisionHoughTree3D.h.

72 {
73 AInBoxAlgorithm inBoxAlgorithm;
74 auto skipLowWeightNode = [minWeight](const typename Super::Node * node) {
75 return not(node->getWeight() >= minWeight);
76 };
77 auto found = this->getTree()->findHeaviestLeafSingle(inBoxAlgorithm, this->getMaxLevel(), skipLowWeightNode);
78
79 std::vector<std::pair<HoughBox, std::vector<AHitPtr>>> result;
80 if (found) {
81 // Move the found content over. unique_ptr still destroys the left overs.
82 result.push_back(std::move(*found));
83 }
84 return result;
85 }
typename HoughTree::Node Node
Type of the nodes used in the tree for the search.
std::unique_ptr< std::pair< ADomain, std::vector< T > > > findHeaviestLeafSingle(AItemInDomainMeasure &weightItemInDomain, int maxLevel, ASkipNodePredicate &skipNode)
Go through all children until the maxLevel is reached and find the leaf with the highest weight.

◆ getArray()

const Array< I > & getArray ( ) const
inlineinherited

Getter for the array of discrete value for coordinate I.

Definition at line 225 of file BoxDivisionHoughTree.h.

226 {
227 return std::get<I>(m_arrays);
228 }

◆ getDivision()

size_t getDivision ( size_t  i) const
inlineinherited

Getter the number of divisions at each level for coordinate index I.

Definition at line 84 of file BoxDivisionHoughTree.h.

85 {
86 return m_divisions[i];
87 }
const std::array< size_t, sizeof ...(divisions)> m_divisions
Array of the number of divisions at each level.

◆ getMaximumX()

float getMaximumX ( ) const
inlineinherited

Return the maximum value in x direction.

Definition at line 157 of file SimpleBoxDivisionHoughTree3D.h.

158 {
159 return m_maximumX;
160 }

◆ getMaximumY()

float getMaximumY ( ) const
inlineinherited

Return the maximum value in y direction.

Definition at line 163 of file SimpleBoxDivisionHoughTree3D.h.

164 {
165 return m_maximumY;
166 }

◆ getMaximumZ()

float getMaximumZ ( ) const
inlineinherited

Return the maximum value in Z direction.

Definition at line 169 of file SimpleBoxDivisionHoughTree3D.h.

170 {
171 return m_maximumZ;
172 }

◆ getMaxLevel()

int getMaxLevel ( ) const
inlineinherited

Getter for the currently set maximal level.

Definition at line 200 of file BoxDivisionHoughTree.h.

201 {
202 return m_maxLevel;
203 }

◆ getOverlapX()

Width< 0 > getOverlapX ( ) const
inlineinherited

Return the overlap in x direction.

Definition at line 175 of file SimpleBoxDivisionHoughTree3D.h.

176 {
177 return m_overlapX;
178 }

◆ getOverlapY()

Width< 1 > getOverlapY ( ) const
inlineinherited

Return the overlap in y direction.

Definition at line 181 of file SimpleBoxDivisionHoughTree3D.h.

182 {
183 return m_overlapY;
184 }

◆ getOverlapZ()

Width< 2 > getOverlapZ ( ) const
inlineinherited

Return the overlap in y direction.

Definition at line 187 of file SimpleBoxDivisionHoughTree3D.h.

188 {
189 return m_overlapZ;
190 }

◆ getSectorLevelSkip()

int getSectorLevelSkip ( ) const
inlineinherited

Getter for number of levels to skip in first level to form a finer sectored hough space.

Definition at line 212 of file BoxDivisionHoughTree.h.

213 {
214 return m_sectorLevelSkip;
215 }

◆ getTree()

HoughTree * getTree ( ) const
inlineinherited

Getter for the tree used in the search in the hough plane.

Definition at line 194 of file BoxDivisionHoughTree.h.

195 {
196 return m_houghTree.get();
197 }

◆ initialize()

void initialize ( )
inlineinherited

Initialize the tree with the given values.

Definition at line 60 of file SimpleBoxDivisionHoughTree3D.h.

61 {
62 Super::template constructArray<0>(-getMaximumX(), getMaximumX(), getOverlapX());
63 Super::template constructArray<1>(-getMaximumY(), getMaximumY(), getOverlapY());
64 Super::template constructArray<2>(-getMaximumZ(), getMaximumZ(), getOverlapZ());
65
67 }
void initialize()
Initialise the algorithm by constructing the hough tree from the parameters.
float getMaximumZ() const
Return the maximum value in Z direction.
float getMaximumY() const
Return the maximum value in y direction.
Width< 0 > getOverlapX() const
Return the overlap in x direction.
float getMaximumX() const
Return the maximum value in x direction.
Width< 1 > getOverlapY() const
Return the overlap in y direction.
Width< 2 > getOverlapZ() const
Return the overlap in y direction.

◆ raze()

void raze ( )
inlineinherited

Release all memory that the tree aquired during the runs.

Definition at line 187 of file BoxDivisionHoughTree.h.

188 {
189 m_houghTree->raze();
190 }

◆ seed()

void seed ( const AItemPtrs &  items)
inlineinherited

Prepare the leave finding by filling the top node with given hits.

Definition at line 174 of file BoxDivisionHoughTree.h.

175 {
176 if (not m_houghTree) initialize();
177 m_houghTree->seed(items);
178 }

◆ setMaxLevel()

void setMaxLevel ( int  maxLevel)
inlineinherited

Setter maximal level of the hough tree.

Definition at line 206 of file BoxDivisionHoughTree.h.

207 {
208 m_maxLevel = maxLevel;
209 }

◆ setSectorLevelSkip()

void setSectorLevelSkip ( int  sectorLevelSkip)
inlineinherited

Setter for number of levels to skip in first level to form a finer sectored hough space.

Definition at line 218 of file BoxDivisionHoughTree.h.

219 {
220 m_sectorLevelSkip = sectorLevelSkip;
221 }

◆ writeDebugInfoToFile()

void writeDebugInfoToFile ( const std::string &  filename)
inlineinherited

Write debug information into a ROOT file; not implemented.

Definition at line 88 of file SimpleBoxDivisionHoughTree3D.h.

89 {
90 //do nothing;
91 }

Member Data Documentation

◆ m_arrays

Arrays m_arrays
privateinherited

A tuple of value arrays providing the memory for the discrete bin bounds.

Definition at line 258 of file BoxDivisionHoughTree.h.

◆ m_divisions

const std::array<size_t, sizeof ...(divisions)> m_divisions
privateinherited

Array of the number of divisions at each level.

Definition at line 252 of file BoxDivisionHoughTree.h.

◆ m_houghTree

std::unique_ptr<HoughTree> m_houghTree
privateinherited

Dynamic hough tree structure traversed in the leaf search.

Definition at line 261 of file BoxDivisionHoughTree.h.

◆ m_maximumX

float m_maximumX = 0
privateinherited

The maximum value in X direction.

Definition at line 194 of file SimpleBoxDivisionHoughTree3D.h.

◆ m_maximumY

float m_maximumY = 0
privateinherited

The maximum value in y direction.

Definition at line 197 of file SimpleBoxDivisionHoughTree3D.h.

◆ m_maximumZ

float m_maximumZ = 0
privateinherited

The maximum value in z direction.

Definition at line 200 of file SimpleBoxDivisionHoughTree3D.h.

◆ m_maxLevel

int m_maxLevel
privateinherited

Number of the maximum tree level.

Definition at line 246 of file BoxDivisionHoughTree.h.

◆ m_overlaps

HoughBox::Delta m_overlaps
privateinherited

An tuple of division overlaps in each coordinate.

Definition at line 255 of file BoxDivisionHoughTree.h.

◆ m_overlapX

Width<0> m_overlapX = 0
privateinherited

The overlap in X direction.

Definition at line 203 of file SimpleBoxDivisionHoughTree3D.h.

◆ m_overlapY

Width<1> m_overlapY = 0
privateinherited

The overlap in Y direction.

Definition at line 206 of file SimpleBoxDivisionHoughTree3D.h.

◆ m_overlapZ

Width<2> m_overlapZ = 0
privateinherited

The overlap in Y direction.

Definition at line 209 of file SimpleBoxDivisionHoughTree3D.h.

◆ m_sectorLevelSkip

int m_sectorLevelSkip
privateinherited

Number of levels to skip in first level to form a finer sectored hough space.

Definition at line 249 of file BoxDivisionHoughTree.h.


The documentation for this class was generated from the following file: