Create detector geometry.
68 {
69
70 const int N = 2;
71
74
75
76
78
79 map<string, FarBeamLineElement> elements;
80
81
82
83
84
85
86
87
88 FarBeamLineElement tubeR;
89
90
91 std::string prep = "TubeR.";
92
94
95 std::vector<double> TubeR_Z(TubeR_N);
96 std::vector<double> TubeR_R(TubeR_N);
97 std::vector<double> TubeR_r(TubeR_N);
98
99 for (int i = 0; i < TubeR_N; ++i) {
100 ostringstream ossZID;
101 ossZID << "Z" << i;
102
103 ostringstream ossRID;
104 ossRID << "R" << i;
105
106 ostringstream ossrID;
107 ossrID << "r" << i;
108
112 }
113
114 tubeR.transform = G4Translate3D(0.0, 0.0, 0.0);
115
116
117 tubeR.geo = new G4Polycone("geo_TubeR_name", 0.0, 2 * M_PI, TubeR_N, &(TubeR_Z[0]), &(TubeR_r[0]), &(TubeR_R[0]));
118
119 tubeR.logi = NULL;
120
121 elements["TubeR"] = tubeR;
122
123
124
125
126 FarBeamLineElement tubeL;
127
128
129 prep = "TubeL.";
130
132
133 std::vector<double> TubeL_Z(TubeL_N);
134 std::vector<double> TubeL_R(TubeL_N);
135 std::vector<double> TubeL_r(TubeL_N);
136
137 for (int i = 0; i < TubeL_N; ++i) {
138 ostringstream ossZID;
139 ossZID << "Z" << i;
140
141 ostringstream ossRID;
142 ossRID << "R" << i;
143
144 ostringstream ossrID;
145 ossrID << "r" << i;
146
150 }
151
152 tubeL.transform = G4Translate3D(0.0, 0.0, 0.0);
153
154
155 tubeL.geo = new G4Polycone("geo_TubeL_name", 0.0, 2 * M_PI, TubeL_N, &(TubeL_Z[0]), &(TubeL_r[0]), &(TubeL_R[0]));
156
157 tubeL.logi = NULL;
158
159 elements["TubeL"] = tubeL;
160
161 std::vector<double> zero_r(N, 0.);
162
163 std::vector<std::string> straightSections;
165 for (const auto& name : straightSections) {
166
167
168
169 prep = name + ".";
171
172
173 FarBeamLineElement polycone;
174
175 std::vector<double> Polycone_Z(N);
176 std::vector<double> Polycone_R(N);
177 std::vector<double> Polycone_r(N);
178 Polycone_Z[0] = 0;
184
190
191 polycone.transform = G4Translate3D(Polycone_X0, Polycone_Y0, Polycone_Z0);
192 polycone.transform = polycone.transform * G4RotateY3D(Polycone_PHI /
Unit::rad);
193 if (Polycone_PHIYZ != 0)
194 polycone.transform = polycone.transform * G4RotateX3D(Polycone_PHIYZ /
Unit::rad);
195
196
199
200 string geo_polyconexx_name = "geo_" + name + "xx_name";
201 string geo_polyconex_name = "geo_" + name + "x_name";
202 string geo_polycone_name = "geo_" + name + "_name";
203
204 G4VSolid* geo_polyconexx(NULL), *geo_polycone(NULL);
205
207 if (type == "pipe")
208 geo_polyconexx = new G4Polycone(geo_polyconexx_name, 0.0, 2 * M_PI, N, &(Polycone_Z[0]), &(zero_r[0]), &(Polycone_R[0]));
209 else
210 geo_polyconexx = new G4Polycone(geo_polyconexx_name, 0.0, 2 * M_PI, N, &(Polycone_Z[0]), &(Polycone_r[0]), &(Polycone_R[0]));
211 else if (type == "pipe")
212 geo_polycone = new G4Polycone(geo_polycone_name, 0.0, 2 * M_PI, N, &(Polycone_Z[0]), &(zero_r[0]), &(Polycone_R[0]));
213 else
214 geo_polycone = new G4Polycone(geo_polycone_name, 0.0, 2 * M_PI, N, &(Polycone_Z[0]), &(Polycone_r[0]), &(Polycone_R[0]));
215
216
218 G4VSolid* geo_polyconex = new G4SubtractionSolid(geo_polyconex_name, geo_polyconexx, elements[subtract].geo,
219 polycone.transform.inverse()*elements[subtract].transform);
220 geo_polycone =
new G4IntersectionSolid(geo_polycone_name, geo_polyconex, elements[
intersect].geo,
221 polycone.transform.inverse()*elements[
intersect].transform);
222 } else if (subtract != "")
223 geo_polycone = new G4SubtractionSolid(geo_polycone_name, geo_polyconexx, elements[subtract].geo,
224 polycone.transform.inverse()*elements[subtract].transform);
226 geo_polycone =
new G4IntersectionSolid(geo_polycone_name, geo_polyconexx, elements[
intersect].geo,
227 polycone.transform.inverse()*elements[
intersect].transform);
228
229 polycone.geo = geo_polycone;
230
231
234 string logi_polycone_name = "logi_" + name + "_name";
235 G4LogicalVolume* logi_polycone = new G4LogicalVolume(polycone.geo, mat_polycone, logi_polycone_name);
236 setColor(*logi_polycone,
"#CC0000");
238
239 polycone.logi = logi_polycone;
240
241
242 string phys_polycone_name = "phys_" + name + "_name";
243 new G4PVPlacement(polycone.transform, logi_polycone, phys_polycone_name, &topVolume, false, 0);
244
245 elements[name] = polycone;
246
247 double sum = 0.0;
248 for (int i = 0; i < N; ++i)
249 sum += Polycone_r[i];
250 if (type == "pipe" && sum != 0) {
251
252 FarBeamLineElement vacuum;
253
254 string nameVac = name + "Vac";
255
256
257 string geo_vacuumxx_name = "geo_" + nameVac + "xx_name";
258 string geo_vacuum_name = "geo_" + nameVac + "_name";
259
260 G4VSolid* geo_vacuumxx, *geo_vacuum;
261
262 geo_vacuumxx = new G4Polycone(geo_vacuumxx_name, 0.0, 2 * M_PI, N, &(Polycone_Z[0]), &(zero_r[0]), &(Polycone_r[0]));
263 geo_vacuum = new G4IntersectionSolid(geo_vacuumxx_name, geo_vacuumxx, geo_polycone);
264
265 vacuum.geo = geo_vacuum;
266 vacuum.transform = polycone.transform;
267
268
270 string logi_vacuum_name = "logi_" + nameVac + "_name";
271 G4LogicalVolume* logi_vacuum = new G4LogicalVolume(vacuum.geo, mat_vacuum, logi_vacuum_name);
272 if (flag_limitStep) logi_vacuum->SetUserLimits(new G4UserLimits(stepMax));
275
276 vacuum.logi = logi_vacuum;
277
278
279 string phys_vacuum_name = "phys_" + nameVac + "_name";
280
281 new G4PVPlacement(0, G4ThreeVector(0, 0, 0), logi_vacuum, phys_vacuum_name, logi_polycone, false, 0);
282
283 elements[nameVac] = vacuum;
284 }
285 }
286
287
288 std::vector<std::string> bendingSections;
290 for (const auto& name : bendingSections) {
291
292
293
294 prep = name + ".";
296
297 FarBeamLineElement torus;
298
306
307 torus.transform = G4Translate3D(torus_X0, 0.0, torus_Z0);
308 torus.transform = torus.transform * G4RotateX3D(M_PI / 2 /
Unit::rad);
309
310
313
314 string geo_torusxx_name = "geo_" + name + "xx_name";
315 string geo_torusx_name = "geo_" + name + "x_name";
316 string geo_torus_name = "geo_" + name + "_name";
317
318 G4VSolid* geo_torus(NULL);
319
321 G4VSolid* geo_torusxx(NULL);
322 if (type == "pipe")
323 geo_torusxx = new G4Torus(geo_torusxx_name, 0, torus_R, torus_RT, torus_SPHI, torus_DPHI);
324 else
325 geo_torusxx = new G4Torus(geo_torusxx_name, torus_r, torus_R, torus_RT, torus_SPHI, torus_DPHI);
327 G4VSolid* geo_torusx = new G4SubtractionSolid(geo_torusx_name, geo_torusxx, elements[subtract].geo,
328 torus.transform.inverse()*elements[subtract].transform);
329 geo_torus =
new G4IntersectionSolid(geo_torus_name, geo_torusx, elements[
intersect].geo,
330 torus.transform.inverse()*elements[
intersect].transform);
331 } else if (subtract != "")
332 geo_torus = new G4SubtractionSolid(geo_torus_name, geo_torusxx, elements[subtract].geo,
333 torus.transform.inverse()*elements[subtract].transform);
334 else
335 geo_torus =
new G4IntersectionSolid(geo_torus_name, geo_torusxx, elements[
intersect].geo,
336 torus.transform.inverse()*elements[
intersect].transform);
337 } else if (type == "pipe")
338 geo_torus = new G4Torus(geo_torus_name, 0, torus_R, torus_RT, torus_SPHI, torus_DPHI);
339 else
340 geo_torus = new G4Torus(geo_torus_name, torus_r, torus_R, torus_RT, torus_SPHI, torus_DPHI);
341
342 torus.geo = geo_torus;
343
344
347 string logi_torus_name = "logi_" + name + "_name";
348 G4LogicalVolume* logi_torus = new G4LogicalVolume(torus.geo, mat_torus, logi_torus_name);
351
352 torus.logi = logi_torus;
353
354
355 string phys_torus_name = "phys_" + name + "_name";
356 new G4PVPlacement(torus.transform, logi_torus, phys_torus_name, &topVolume, false, 0);
357
358 elements[name] = torus;
359
360 if (type == "pipe" && torus_r != 0) {
361
362 FarBeamLineElement vacuum;
363
364 string nameVac = name + "Vac";
365
366
367 string geo_vacuumxx_name = "geo_" + nameVac + "xx_name";
368 string geo_vacuum_name = "geo_" + nameVac + "_name";
369
370 G4VSolid* geo_vacuumxx, *geo_vacuum;
371
372 geo_vacuumxx = new G4Torus(geo_vacuumxx_name, 0.0, torus_r, torus_RT, torus_SPHI, torus_DPHI);
373 geo_vacuum = new G4IntersectionSolid(geo_vacuum_name, geo_vacuumxx, geo_torus);
374
375 vacuum.geo = geo_vacuum;
376 vacuum.transform = torus.transform;
377
378
380 string logi_vacuum_name = "logi_" + nameVac + "_name";
381 G4LogicalVolume* logi_vacuum = new G4LogicalVolume(vacuum.geo, mat_vacuum, logi_vacuum_name);
382 if (flag_limitStep) logi_vacuum->SetUserLimits(new G4UserLimits(stepMax));
385
386 vacuum.logi = logi_vacuum;
387
388
389 string phys_vacuum_name = "phys_" + nameVac + "_name";
390
391 new G4PVPlacement(0, G4ThreeVector(0, 0, 0), logi_vacuum, phys_vacuum_name, logi_torus, false, 0);
392
393 elements[nameVac] = vacuum;
394 }
395 }
396
397
398
399
400
401 std::vector<std::string> shields;
403 for (const auto& name : shields) {
404 prep = name + ".";
405
406
407
414
421
423
424
425 FarBeamLineElement shield;
426
427 shield.transform = G4Translate3D(shield_X0, shield_Y0, shield_Z0);
428 shield.transform = shield.transform * G4RotateY3D(shield_PHI /
Unit::rad);
429
430 G4Transform3D transform_shield_hole = G4Translate3D(shield_hole_dX, shield_hole_dY, shield_hole_dZ);
431
432
433 string geo_shieldx_name = "geo_" + name + "x_name";
434 string geo_shield_hole_name = "geo_" + name + "_hole_name";
435 string geo_shield_name = "geo_" + name + "_name";
436
437 if (shield_hole_W == 0 || shield_hole_H == 0 || shield_hole_L == 0) {
438 G4Box* geo_shield = new G4Box(geo_shield_name, shield_W / 2.0, shield_H / 2.0, shield_L / 2.0);
439
440 shield.geo = geo_shield;
441 } else {
442 G4Box* geo_shieldx = new G4Box(geo_shieldx_name, shield_W / 2.0, shield_H / 2.0, shield_L / 2.0);
443 G4Box* geo_shield_hole = new G4Box(geo_shield_hole_name, shield_hole_W / 2.0, shield_hole_H / 2.0, shield_hole_L / 2.0);
444 G4SubtractionSolid* geo_shield = new G4SubtractionSolid(geo_shield_name, geo_shieldx, geo_shield_hole,
445 transform_shield_hole);
446
447 shield.geo = geo_shield;
448 }
449
452
453 string logi_shield_name = "logi_" + name + "_name";
454 G4LogicalVolume* logi_shield = new G4LogicalVolume(shield.geo, mat_shield, logi_shield_name);
455
456 shield.logi = logi_shield;
457
458
460
461 string phys_shield_name = "phys_" + name + "_name";
462 new G4PVPlacement(shield.transform, shield.logi, phys_shield_name, &topVolume, false, 0);
463
464 elements[name] = shield;
465 }
466
467
468
469
470
471
472 G4Tubs* geo_Tube = new G4Tubs("geo_Tube_name", 3995 * CLHEP::mm, 4000 * CLHEP::mm, 29 * CLHEP::m, 0. * CLHEP::deg, 360.*CLHEP::deg);
474 G4LogicalVolume* logi_Tube = new G4LogicalVolume(geo_Tube, mat_Tube, "logi_Tube_name");
475
476
479 bool radiation_study = false;
480
481 if (radiation_study && elements.count("GateShieldL")) {
482 new G4PVPlacement(elements["GateShieldL"].transform, logi_Tube, "phys_Tube_name", &topVolume, false, 0);
483 }
484
485
486
487
488
489
490
491 if (radiation_study) {
492
493 if (elements.count("PolyShieldL"))
494 elements["PolyShieldL"].logi->SetSensitiveDetector(new BkgSensitiveDetector("IR", 1001));
495 if (elements.count("PolyShieldR"))
496 elements["PolyShieldR"].logi->SetSensitiveDetector(new BkgSensitiveDetector("IR", 1002));
497
498
499 if (elements.count("ConcreteShieldL"))
500 elements["ConcreteShieldL"].logi->SetSensitiveDetector(new BkgSensitiveDetector("IR", 1003));
501 if (elements.count("ConcreteShieldR"))
502 elements["ConcreteShieldR"].logi->SetSensitiveDetector(new BkgSensitiveDetector("IR", 1004));
503
504
505 if (elements.count("GateShieldL"))
506 elements["GateShieldL"].logi->SetSensitiveDetector(new BkgSensitiveDetector("IR", 1005));
507 if (elements.count("GateShieldR"))
508 elements["GateShieldR"].logi->SetSensitiveDetector(new BkgSensitiveDetector("IR", 1006));
509
510
511 logi_Tube->SetSensitiveDetector(new BkgSensitiveDetector("IR", 1007));
512 }
513
514
515
516
517
518 std::vector<std::string> collimators;
520 for (const auto& name : collimators) {
521
522
523
524 prep = name + ".";
525
528 string motherVolumeVacuum = motherVolume + "Vac";
529
530
531 G4Scale3D scale;
532 G4Rotate3D rotation;
533 G4Translate3D translation;
534 elements[motherVolumeVacuum].transform.getDecomposition(scale, rotation, translation);
535 double zz = rotation.zz();
536
537
538
547
548 B2WARNING("Collimator " << name << " displacement d1 is set to " << collimator_d1 << "mm (must be negative)");
549 B2WARNING("Collimator " << name << " displacement d2 is set to " << collimator_d2 << "mm (must be positive)");
550
551
552
553
554
555 double head_dx1;
556 double head_dx2;
557 double head_dy1;
558 double head_dy2;
559 double head_dz = collimator_headH / 2.0;
560 if (type == "vertical") {
561 head_dx1 = collimator_th / 2.0;
562 head_dx2 = collimator_th / 2.0;
563 head_dy1 = ((collimator_maxW - collimator_minW) * collimator_headH / collimator_fullH + collimator_minW) / 2.0;
564 head_dy2 = collimator_minW / 2.0;
565 } else {
566 head_dx1 = ((collimator_maxW - collimator_minW) * collimator_headH / collimator_fullH + collimator_minW) / 2.0;
567 head_dx2 = collimator_minW / 2.0;
568 head_dy1 = collimator_th / 2.0;
569 head_dy2 = collimator_th / 2.0;
570 }
571
572
573 FarBeamLineElement collimator_head1;
574 FarBeamLineElement collimator_head2;
575
576
577 G4Transform3D transform_head1 = G4Translate3D(0.0, 0.0, collimator_Z);
578 G4Transform3D transform_head2 = G4Translate3D(0.0, 0.0, collimator_Z);
579
580
581 if (type == "vertical") {
582 transform_head1 = transform_head1 * G4Translate3D(0.0, -head_dz + collimator_d1, 0.0);
583 transform_head1 = transform_head1 * G4RotateX3D(-M_PI / 2 /
Unit::rad);
584
585 transform_head2 = transform_head2 * G4Translate3D(0.0, head_dz + collimator_d2, 0.0);
586 transform_head2 = transform_head2 * G4RotateX3D(M_PI / 2 /
Unit::rad);
587 } else {
588 if (zz > 0) {
589 transform_head1 = transform_head1 * G4Translate3D(-head_dz + collimator_d1, 0.0, 0.0);
590 transform_head1 = transform_head1 * G4RotateY3D(M_PI / 2 /
Unit::rad);
591
592 transform_head2 = transform_head2 * G4Translate3D(head_dz + collimator_d2, 0.0, 0.0);
593 transform_head2 = transform_head2 * G4RotateY3D(-M_PI / 2 /
Unit::rad);
594 } else {
595 transform_head1 = transform_head1 * G4Translate3D(head_dz - collimator_d1, 0.0, 0.0);
596 transform_head1 = transform_head1 * G4RotateY3D(-M_PI / 2 /
Unit::rad);
597
598 transform_head2 = transform_head2 * G4Translate3D(-head_dz - collimator_d2, 0.0, 0.0);
599 transform_head2 = transform_head2 * G4RotateY3D(M_PI / 2 /
Unit::rad);
600 }
601 }
602
603 collimator_head1.transform = transform_head1;
604 collimator_head2.transform = transform_head2;
605
606
607 string geo_headx_name = "geo_" + name + "_headx_name";
608
609 string geo_head1_name = "geo_" + name + "_head1_name";
610 string geo_head2_name = "geo_" + name + "_head2_name";
611
612 G4VSolid* geo_headx = new G4Trd(geo_headx_name, head_dx1, head_dx2, head_dy1, head_dy2, head_dz);
613
614 G4VSolid* geo_head1 = new G4IntersectionSolid(geo_head1_name, geo_headx, elements[motherVolumeVacuum].geo,
615 collimator_head1.transform.inverse());
616 G4VSolid* geo_head2 = new G4IntersectionSolid(geo_head2_name, geo_headx, elements[motherVolumeVacuum].geo,
617 collimator_head2.transform.inverse());
618
619 collimator_head1.geo = geo_head1;
620 collimator_head2.geo = geo_head2;
621
622
625 string logi_head1_name = "logi_" + name + "_head1_name";
626 string logi_head2_name = "logi_" + name + "_head2_name";
627 G4LogicalVolume* logi_head1 = new G4LogicalVolume(geo_head1, mat_head, logi_head1_name);
628 G4LogicalVolume* logi_head2 = new G4LogicalVolume(geo_head2, mat_head, logi_head2_name);
633
634
635 double volume_head1 = logi_head1->GetSolid()->GetCubicVolume();
636 double volume_head2 = logi_head2->GetSolid()->GetCubicVolume();
637
638 collimator_head1.logi = logi_head1;
639 collimator_head2.logi = logi_head2;
640
641
642 string phys_head1_name = "phys_" + name + "_head1" + "_name";
643 string phys_head2_name = "phys_" + name + "_head2" + "_name";
644 if (volume_head1 != 0)
645 new G4PVPlacement(collimator_head1.transform, logi_head1, phys_head1_name, elements[motherVolumeVacuum].logi, false, 0);
646 if (volume_head2 != 0)
647 new G4PVPlacement(collimator_head2.transform, logi_head2, phys_head2_name, elements[motherVolumeVacuum].logi, false, 0);
648
649
650 collimator_head1.transform = collimator_head1.transform * elements[motherVolumeVacuum].transform;
651 collimator_head2.transform = collimator_head2.transform * elements[motherVolumeVacuum].transform;
652
653 string name_head1 = name + "_head1";
654 string name_head2 = name + "_head2";
655 elements[name_head1] = collimator_head1;
656 elements[name_head2] = collimator_head2;
657
658
659
660
661
662 double body_dx1;
663 double body_dx2;
664 double body_dy1;
665 double body_dy2;
666 double body_dz = (collimator_fullH - collimator_headH) / 2.0;
667 if (type == "vertical") {
668 body_dx1 = collimator_th / 2.0;
669 body_dx2 = collimator_th / 2.0;
670 body_dy1 = collimator_maxW / 2.0;
671 body_dy2 = ((collimator_maxW - collimator_minW) * collimator_headH / collimator_fullH + collimator_minW) / 2.0;
672 } else {
673 body_dx1 = collimator_maxW / 2.0;
674 body_dx2 = ((collimator_maxW - collimator_minW) * collimator_headH / collimator_fullH + collimator_minW) / 2.0;
675 body_dy1 = collimator_th / 2.0;
676 body_dy2 = collimator_th / 2.0;
677 }
678
679
680 FarBeamLineElement collimator_body1;
681 FarBeamLineElement collimator_body2;
682
683
684 if (type == "vertical") {
685 collimator_body1.transform = G4Translate3D(0.0, -head_dz - body_dz, 0.0) * transform_head1;
686 collimator_body2.transform = G4Translate3D(0.0, head_dz + body_dz, 0.0) * transform_head2;
687 } else {
688 if (zz > 0) {
689 collimator_body1.transform = G4Translate3D(-head_dz - body_dz, 0.0, 0.0) * transform_head1;
690 collimator_body2.transform = G4Translate3D(head_dz + body_dz, 0.0, 0.0) * transform_head2;
691 } else {
692 collimator_body1.transform = G4Translate3D(head_dz + body_dz, 0.0, 0.0) * transform_head1;
693 collimator_body2.transform = G4Translate3D(-head_dz - body_dz, 0.0, 0.0) * transform_head2;
694 }
695 }
696
697
698 string geo_bodyx_name = "geo_" + name + "_bodyx_name";
699
700 string geo_body1_name = "geo_" + name + "_body1_name";
701 string geo_body2_name = "geo_" + name + "_body2_name";
702
703 G4VSolid* geo_bodyx = new G4Trd(geo_bodyx_name, body_dx1, body_dx2, body_dy1, body_dy2, body_dz);
704
705 G4VSolid* geo_body1 = new G4IntersectionSolid(geo_body1_name, geo_bodyx, elements[motherVolumeVacuum].geo,
706 collimator_body1.transform.inverse());
707 G4VSolid* geo_body2 = new G4IntersectionSolid(geo_body2_name, geo_bodyx, elements[motherVolumeVacuum].geo,
708 collimator_body2.transform.inverse());
709
710 collimator_body1.geo = geo_body1;
711 collimator_body2.geo = geo_body2;
712
713
716 string logi_body1_name = "logi_" + name + "_body1_name";
717 string logi_body2_name = "logi_" + name + "_body2_name";
718 G4LogicalVolume* logi_body1 = new G4LogicalVolume(geo_body1, mat_body, logi_body1_name);
719 G4LogicalVolume* logi_body2 = new G4LogicalVolume(geo_body2, mat_body, logi_body2_name);
724
725
726 double volume_body1 = logi_body1->GetSolid()->GetCubicVolume();
727 double volume_body2 = logi_body2->GetSolid()->GetCubicVolume();
728
729 collimator_body1.logi = logi_body1;
730 collimator_body2.logi = logi_body2;
731
732
733 string phys_body1_name = "phys_" + name + "_body1" + "_name";
734 string phys_body2_name = "phys_" + name + "_body2" + "_name";
735 if (volume_body1 != 0)
736 new G4PVPlacement(collimator_body1.transform, logi_body1, phys_body1_name, elements[motherVolumeVacuum].logi, false, 0);
737 if (volume_body2 != 0)
738 new G4PVPlacement(collimator_body2.transform, logi_body2, phys_body2_name, elements[motherVolumeVacuum].logi, false, 0);
739
740
741 collimator_body1.transform = collimator_body1.transform * elements[motherVolumeVacuum].transform;
742 collimator_body2.transform = collimator_body2.transform * elements[motherVolumeVacuum].transform;
743
744 string name_body1 = name + "_body1";
745 string name_body2 = name + "_body2";
746 elements[name_body1] = collimator_body1;
747 elements[name_body2] = collimator_body2;
748 }
749 }
const std::string & getParameterStr(const std::string &name) const
Get string parameter.
double getParameter(const std::string &name) const
Get parameter value.
static const double mm
[millimeters]
static const double rad
Standard of [angle].
static const double cm
Standard units with the value = 1.
static G4Material * get(const std::string &name)
Find given material.
int intersect(const TRGCDCLpar &lp1, const TRGCDCLpar &lp2, CLHEP::HepVector &v1, CLHEP::HepVector &v2)
intersection
void setVisibility(G4LogicalVolume &volume, bool visible)
Helper function to quickly set the visibility of a given volume.
void setColor(G4LogicalVolume &volume, const std::string &color)
Set the color of a logical volume.