12#include <ecl/dataobjects/ECLElementNumbers.h>
13#include <ecl/dbobjects/ECLCrystalCalib.h>
16#include <calibration/CalibrationAlgorithm.h>
17#include <framework/database/DBObjPtr.h>
EResult
The result of calibration.
CalibrationAlgorithm(const std::string &collectorModuleName)
Constructor - sets the prefix for collected objects (won't be accesses until execute(....
Class for accessing objects in the database.
DBObjPtr< ECLCrystalCalib > m_existing5x5
ECLCrystalEnergyee5x5 payloads that we want to read from the DB.
DBObjPtr< ECLCrystalCalib > m_existing
ECLCrystalEnergy payloads that we want to read from the DB.
const std::string m_payloadName
The output payload name.
DBObjPtr< ECLCrystalCalib > m_existingGammaGamma
ECLCrystalEnergyGammaGamma payloads that we want to read from the DB.
const int m_numCrystals
Number of Crystals expected.
virtual ~eclMergingCrystalEAlgorithm()
..Destructor
eclMergingCrystalEAlgorithm()
..Constructor
virtual EResult calibrate() override
..Run algorithm
DBObjPtr< ECLCrystalCalib > m_existingMuMu
ECLCrystalEnergyMuMu payloads that we want to read from the DB.
const int c_NCrystals
Number of crystals.
Abstract base class for different kinds of events.