11#include <pxd/reconstruction/Pixel.h>
Base Class to represent pixel dependent Noise Map.
void setNoiseLevel(float noise)
Set the noise level.
bool operator()(float signal, float significance) const
Check wether a signal exceeds a given significance using the average noise level.
virtual float getNoise(const Pixel &) const
Return the noise value for a given pixel.
virtual void setSensorID(VxdID)
Set the sensorID currently used.
virtual ~NoiseMap()
Destructor.
bool operator()(const Pixel &px, float significance) const
Check wether a signal exceeds a given significance.
float getSignificance(const Pixel &px) const
Return the significance of a signal, that is signal divided by noise level.
float m_noiseLevel
Noise level.
Class to represent one pixel, used in clustering for fast access.
float getCharge() const
Return the Charge of the Pixel.
Class to uniquely identify a any structure of the PXD and SVD.
Abstract base class for different kinds of events.