Belle II Software  release-08-01-10
SimClockState Class Reference

Simulated hardware clock state. More...

#include <SimClockState.h>

Inheritance diagram for SimClockState:
Collaboration diagram for SimClockState:

Public Member Functions

 SimClockState ()
 Default constructor.
 
void setRevo9Count (unsigned count)
 Sets the number of system clock ticks since last revo9 marker. More...
 
void setBucketNumber (unsigned bucket)
 Sets RF bucket number of the collision. More...
 
void setBeamCycleNumber (unsigned beamCycle)
 Sets beam revolution count since last revo9 marker. More...
 
void setRelativeBucketNo (int relativeBucket)
 Sets the relativeBucket number, i.e. More...
 
unsigned getRevo9Count () const
 Returns the number of system clock ticks since last revo9 marker. More...
 
unsigned getBucketNumber () const
 Returns RF bucket number of the collision. More...
 
unsigned getBeamCycleNumber () const
 Returs beam revolution count since last revo9 marker. More...
 
unsigned getSVDTriggerBin (unsigned offset=2) const
 Returns SVD trigger bin. More...
 
unsigned getCDCTriggerBin (unsigned offset=0) const
 Returns CDC trigger bin. More...
 
int getRelativeBucketNo () const
 Returns the distance (in bucket number) between the collision bunch crossing and the bucket corresponding to the L1 trigger signal. More...
 
void addRelationTo (const RelationsInterface< BASE > *object, float weight=1.0, const std::string &namedRelation="") const
 Add a relation from this object to another object (with caching). More...
 
void addRelationTo (const TObject *object, float weight=1.0, const std::string &namedRelation="") const
 Add a relation from this object to another object (no caching, can be quite slow). More...
 
void copyRelations (const RelationsInterface< BASE > *sourceObj)
 Copies all relations of sourceObj (pointing from or to sourceObj) to this object (including weights). More...
 
template<class TO >
RelationVector< TO > getRelationsTo (const std::string &name="", const std::string &namedRelation="") const
 Get the relations that point from this object to another store array. More...
 
template<class FROM >
RelationVector< FROM > getRelationsFrom (const std::string &name="", const std::string &namedRelation="") const
 Get the relations that point from another store array to this object. More...
 
template<class T >
RelationVector< T > getRelationsWith (const std::string &name="", const std::string &namedRelation="") const
 Get the relations between this object and another store array. More...
 
template<class TO >
TO * getRelatedTo (const std::string &name="", const std::string &namedRelation="") const
 Get the object to which this object has a relation. More...
 
template<class FROM >
FROM * getRelatedFrom (const std::string &name="", const std::string &namedRelation="") const
 Get the object from which this object has a relation. More...
 
template<class T >
T * getRelated (const std::string &name="", const std::string &namedRelation="") const
 Get the object to or from which this object has a relation. More...
 
template<class TO >
std::pair< TO *, float > getRelatedToWithWeight (const std::string &name="", const std::string &namedRelation="") const
 Get first related object & weight of relation pointing to an array. More...
 
template<class FROM >
std::pair< FROM *, float > getRelatedFromWithWeight (const std::string &name="", const std::string &namedRelation="") const
 Get first related object & weight of relation pointing from an array. More...
 
template<class T >
std::pair< T *, float > getRelatedWithWeight (const std::string &name="", const std::string &namedRelation="") const
 Get first related object & weight of relation pointing from/to an array. More...
 
virtual std::string getName () const
 Return a short name that describes this object, e.g. More...
 
virtual std::string getInfoHTML () const
 Return a short summary of this object's contents in HTML format. More...
 
std::string getInfo () const
 Return a short summary of this object's contents in raw text format. More...
 
std::string getArrayName () const
 Get name of array this object is stored in, or "" if not found.
 
int getArrayIndex () const
 Returns this object's array index (in StoreArray), or -1 if not found.
 

Protected Member Functions

TClonesArray * getArrayPointer () const
 Returns the pointer to the raw DataStore array holding this object (protected since these arrays are easy to misuse).
 

Private Member Functions

 ClassDef (SimClockState, 2)
 ClassDef.
 

Private Attributes

int m_relativeBucketNo = 0
 jitter measured in units of number-of-buckets
 
unsigned m_revo9Count = 0
 number of system clock ticks since last revo9 marker
 
unsigned m_bucketNumber = 0
 RF bucket number of the collision.
 
unsigned m_beamCycle = 0
 beam revolution count since last revo9 marker
 
DataStore::StoreEntrym_cacheDataStoreEntry
 Cache of the data store entry to which this object belongs.
 
int m_cacheArrayIndex
 Cache of the index in the TClonesArray to which this object belongs.
 

Detailed Description

Simulated hardware clock state.

This class is used to distribute to sub-detectors the clock state generated in EventT0Generator.

Note: StoreObjPtr must be registered as optional and the validity must be checked before using it, because the module that creates it is optional in add_simulation.

Definition at line 27 of file SimClockState.h.

Member Function Documentation

◆ addRelationTo() [1/2]

void addRelationTo ( const RelationsInterface< BASE > *  object,
float  weight = 1.0,
const std::string &  namedRelation = "" 
) const
inlineinherited

Add a relation from this object to another object (with caching).

Parameters
objectThe object to which the relation should point.
weightThe weight of the relation.
namedRelationAdditional name for the relation, or "" for the default naming

Definition at line 142 of file RelationsObject.h.

◆ addRelationTo() [2/2]

void addRelationTo ( const TObject *  object,
float  weight = 1.0,
const std::string &  namedRelation = "" 
) const
inlineinherited

Add a relation from this object to another object (no caching, can be quite slow).

Parameters
objectThe object to which the relation should point.
weightThe weight of the relation.
namedRelationAdditional name for the relation, or "" for the default naming

Definition at line 155 of file RelationsObject.h.

◆ copyRelations()

void copyRelations ( const RelationsInterface< BASE > *  sourceObj)
inlineinherited

Copies all relations of sourceObj (pointing from or to sourceObj) to this object (including weights).

Useful if you want to make a complete copy of a StoreArray object to make modifications to it, but retain all information on linked objects.

Note: this only works if sourceObj inherits from the same base (e.g. RelationsObject), and only for related objects that also inherit from the same base.

Definition at line 170 of file RelationsObject.h.

◆ getBeamCycleNumber()

unsigned getBeamCycleNumber ( ) const
inline

Returs beam revolution count since last revo9 marker.

Returns
beam revolution count

Definition at line 81 of file SimClockState.h.

81 {return m_beamCycle;}
unsigned m_beamCycle
beam revolution count since last revo9 marker

◆ getBucketNumber()

unsigned getBucketNumber ( ) const
inline

Returns RF bucket number of the collision.

Returns
bucket number

Definition at line 75 of file SimClockState.h.

◆ getCDCTriggerBin()

unsigned getCDCTriggerBin ( unsigned  offset = 0) const
inline

Returns CDC trigger bin.

Default value for offset put as 0 for now.

Parameters
offsetoffset
Returns
CDC trigger bin

Definition at line 97 of file SimClockState.h.

◆ getInfo()

std::string getInfo ( ) const
inlineinherited

Return a short summary of this object's contents in raw text format.

Returns the contents of getInfoHTML() while translating line-breaks etc.

Note
: You don't need to implement this function (it's not virtual), getInfoHTML() is enough.

Definition at line 370 of file RelationsObject.h.

◆ getInfoHTML()

virtual std::string getInfoHTML ( ) const
inlinevirtualinherited

Return a short summary of this object's contents in HTML format.

Reimplement this in your own class to provide useful output for display or debugging purposes. For example, you might do something like:

std::stringstream out;
out << "<b>PDG</b>: " << m_pdg << "<br>";
out << "<b>Covariance Matrix</b>: " << HTML::getString(getCovariance5()) << "<br>";
return out.str();
std::string getString(const TMatrixFBase &matrix, int precision=2, bool color=true)
get HTML table representing a matrix.
Definition: HTML.cc:24
See also
Particle::getInfoHTML() for a more complex example.
HTML for some utility functions.
Use getInfo() to get a raw text version of this output.

Reimplemented in RecoTrack, TRGSummary, TrackFitResult, Track, SoftwareTriggerResult, PIDLikelihood, MCParticle, Cluster, and Particle.

Definition at line 362 of file RelationsObject.h.

◆ getName()

virtual std::string getName ( ) const
inlinevirtualinherited

Return a short name that describes this object, e.g.

pi+ for an MCParticle.

Reimplemented in SpacePoint, MCParticle, and Particle.

Definition at line 344 of file RelationsObject.h.

◆ getRelated()

T* getRelated ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get the object to or from which this object has a relation.

Template Parameters
TThe class of objects to or from which the relation points.
Parameters
nameThe name of the store array to or from which the relation points. If empty the default store array name for class T will be used. If the special name "ALL" is given all store arrays containing objects of type T are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
The first related object or a null pointer.

Definition at line 278 of file RelationsObject.h.

◆ getRelatedFrom()

FROM* getRelatedFrom ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get the object from which this object has a relation.

Template Parameters
FROMThe class of objects from which the relation points.
Parameters
nameThe name of the store array from which the relation points. If empty the default store array name for class FROM will be used. If the special name "ALL" is given all store arrays containing objects of type FROM are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
The first related object or a null pointer.

Definition at line 263 of file RelationsObject.h.

◆ getRelatedFromWithWeight()

std::pair<FROM*, float> getRelatedFromWithWeight ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get first related object & weight of relation pointing from an array.

Template Parameters
FROMThe class of objects from which the relation points.
Parameters
nameThe name of the store array from which the relation points. If empty the default store array name for class FROM will be used. If the special name "ALL" is given all store arrays containing objects of type FROM are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
Pair of first related object and the relation weight, or (NULL, 1.0) if none found.

Definition at line 314 of file RelationsObject.h.

◆ getRelatedTo()

TO* getRelatedTo ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get the object to which this object has a relation.

Template Parameters
TOThe class of objects to which the relation points.
Parameters
nameThe name of the store array to which the relation points. If empty the default store array name for class TO will be used. If the special name "ALL" is given all store arrays containing objects of type TO are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
The first related object or a null pointer.

Definition at line 248 of file RelationsObject.h.

◆ getRelatedToWithWeight()

std::pair<TO*, float> getRelatedToWithWeight ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get first related object & weight of relation pointing to an array.

Template Parameters
TOThe class of objects to which the relation points.
Parameters
nameThe name of the store array to which the relation points. If empty the default store array name for class TO will be used. If the special name "ALL" is given all store arrays containing objects of type TO are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
Pair of first related object and the relation weight, or (NULL, 1.0) if none found.

Definition at line 297 of file RelationsObject.h.

◆ getRelatedWithWeight()

std::pair<T*, float> getRelatedWithWeight ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get first related object & weight of relation pointing from/to an array.

Template Parameters
TThe class of objects to or from which the relation points.
Parameters
nameThe name of the store array to or from which the relation points. If empty the default store array name for class T will be used. If the special name "ALL" is given all store arrays containing objects of type T are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
Pair of first related object and the relation weight, or (NULL, 1.0) if none found.

Definition at line 331 of file RelationsObject.h.

◆ getRelationsFrom()

RelationVector<FROM> getRelationsFrom ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get the relations that point from another store array to this object.

Template Parameters
FROMThe class of objects from which the relations point.
Parameters
nameThe name of the store array from which the relations point. If empty the default store array name for class FROM will be used. If the special name "ALL" is given all store arrays containing objects of type FROM are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
A vector of relations.

Definition at line 212 of file RelationsObject.h.

◆ getRelationsTo()

RelationVector<TO> getRelationsTo ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get the relations that point from this object to another store array.

Template Parameters
TOThe class of objects to which the relations point.
Parameters
nameThe name of the store array to which the relations point. If empty the default store array name for class TO will be used. If the special name "ALL" is given all store arrays containing objects of type TO are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
A vector of relations.

Definition at line 197 of file RelationsObject.h.

◆ getRelationsWith()

RelationVector<T> getRelationsWith ( const std::string &  name = "",
const std::string &  namedRelation = "" 
) const
inlineinherited

Get the relations between this object and another store array.

Relations in both directions are returned.

Template Parameters
TThe class of objects to or from which the relations point.
Parameters
nameThe name of the store array to or from which the relations point. If empty the default store array name for class T will be used. If the special name "ALL" is given all store arrays containing objects of type T are considered.
namedRelationAdditional name for the relation, or "" for the default naming
Returns
A vector of relations.

Definition at line 230 of file RelationsObject.h.

◆ getRelativeBucketNo()

int getRelativeBucketNo ( ) const
inline

Returns the distance (in bucket number) between the collision bunch crossing and the bucket corresponding to the L1 trigger signal.

Returns
relative bucket number

Definition at line 105 of file SimClockState.h.

◆ getRevo9Count()

unsigned getRevo9Count ( ) const
inline

Returns the number of system clock ticks since last revo9 marker.

System clock runs with a frequency of RF/4 ~ 127 MHz.

Returns
number of system clock ticks

Definition at line 69 of file SimClockState.h.

◆ getSVDTriggerBin()

unsigned getSVDTriggerBin ( unsigned  offset = 2) const
inline

Returns SVD trigger bin.

Default value for offset determined on rawdata of run 7/1500 using SVDEventInfo and TOPRawDigits.

Parameters
offsetoffset
Returns
SVD trigger bin

Definition at line 89 of file SimClockState.h.

◆ setBeamCycleNumber()

void setBeamCycleNumber ( unsigned  beamCycle)
inline

Sets beam revolution count since last revo9 marker.

Parameters
beamCyclebeam revolution count

Definition at line 53 of file SimClockState.h.

◆ setBucketNumber()

void setBucketNumber ( unsigned  bucket)
inline

Sets RF bucket number of the collision.

Parameters
bucketbucket number

Definition at line 47 of file SimClockState.h.

◆ setRelativeBucketNo()

void setRelativeBucketNo ( int  relativeBucket)
inline

Sets the relativeBucket number, i.e.

the number of buckets between the collision bunch crossing and the L1 trigger signal. In other words: it sets the jitter measured in units of number of buckets.

Definition at line 62 of file SimClockState.h.

◆ setRevo9Count()

void setRevo9Count ( unsigned  count)
inline

Sets the number of system clock ticks since last revo9 marker.

Parameters
countnumber of system clock ticks

Definition at line 41 of file SimClockState.h.


The documentation for this class was generated from the following file: