Belle II Software  release-08-01-10
quadrilateral_t Struct Referenceabstract

quadrilateral shape struct More...

Inheritance diagram for quadrilateral_t:
Collaboration diagram for quadrilateral_t:

Public Member Functions

virtual map< int, G4ThreeVector > make_verticies (double wrapthick) const =0
 create map of vertices
 
G4VSolid * get_tesselatedsolid (const string &prefix, double wrapthick, G4Translate3D &shift UNUSED) const override
 get tesselated solid
 
G4VSolid * get_extrudedsolid (const string &prefix, double wrapthick, G4Translate3D &shift UNUSED) const override
 get extruded solid
 
G4VSolid * get_trapezoid (const string &prefix, double wrapthick, G4Translate3D &shift) const override
 get trapezoid
 
G4VSolid * get_bellecrystal (const string &prefix, double wrapthick, G4Translate3D &shift UNUSED) const override
 get Belle crystal
 
G4VSolid * get_solid (const std::string &prefix, double wrapthick, G4Translate3D &shift) const
 get solid
 
virtual G4VSolid * get_tesselatedsolid (const std::string &prefix, double wrapthick, G4Translate3D &shift) const =0
 get tesselated solid
 
virtual G4VSolid * get_extrudedsolid (const std::string &prefix, double wrapthick, G4Translate3D &shift) const =0
 get extruded solid
 
virtual G4VSolid * get_bellecrystal (const std::string &prefix, double wrapthick, G4Translate3D &shift) const =0
 get Belle crystal
 
virtual bool istrap () const =0
 is trapped
 

Public Attributes

int nshape
 shapes
 

Detailed Description

quadrilateral shape struct

Definition at line 114 of file shapes.cc.


The documentation for this struct was generated from the following file: