Belle II Software development
ParticleListManipulatorModule.cc
1/**************************************************************************
2 * basf2 (Belle II Analysis Software Framework) *
3 * Author: The Belle II Collaboration *
4 * *
5 * See git log for contributors and copyright holders. *
6 * This file is licensed under LGPL-3.0, see LICENSE.md. *
7 **************************************************************************/
8
9// Own header.
10#include <analysis/modules/ParticleListManipulator/ParticleListManipulatorModule.h>
11
12
13// framework - DataStore
14#include <framework/datastore/DataStore.h>
15
16// framework aux
17#include <framework/logging/Logger.h>
18
19// utilities
20#include <analysis/DecayDescriptor/ParticleListName.h>
21#include <analysis/utility/ValueIndexPairSorting.h>
22
23using namespace std;
24using namespace Belle2;
25
26//-----------------------------------------------------------------
27// Register module
28//-----------------------------------------------------------------
29
30REG_MODULE(ParticleListManipulator);
31
32//-----------------------------------------------------------------
33// Implementation
34//-----------------------------------------------------------------
35
37 m_variable(nullptr)
38
39{
40 setDescription("Manipulates ParticleLists: copies/merges/performs particle selection");
42
43 // Add parameters
44 addParam("outputListName", m_outputListName, "Output ParticleList name");
45
46 vector<string> defaultList;
47 addParam("inputListNames", m_inputListNames,
48 "list of input ParticleList names", defaultList);
49
50 addParam("cut", m_cutParameter, "Selection criteria to be applied", std::string(""));
51
52 addParam("variable", m_variableName, "Variable which defines the best duplicate (see ``selectLowest`` for ordering)",
53 std::string("mdstIndex"));
54 addParam("preferLowest", m_preferLowest,
55 "If true, duplicate with lowest value of ``variable`` is accepted, otherwise higher one.", true);
56
57 addParam("writeOut", m_writeOut,
58 "If true, the output ParticleList will be saved by RootOutput. If false, it will be ignored when writing the file.", false);
59
60 addParam("ignoreMotherFlavor", m_ignoreMotherFlavor,
61 "If true, the flavor of the mother particle is ignored.", false);
62
63 // initializing the rest of private members
64 m_pdgCode = 0;
66}
67
69{
71
72 m_pdgCode = 0;
73
74 // check the validity of output ParticleList name
76 if (!valid)
77 B2ERROR("ParticleListManipulatorModule::initialize Invalid output ParticleList name: " << m_outputListName);
78
79 // Output particle
81
82 m_pdgCode = mother->getPDGCode();
83
84 // Some labels are reserved for the particle loader which loads all particles of the corresponding type.
85 // If people apply cuts or merge particle lists, the resulting particle lists are not allowed to have these names.
86 // Otherwise, very dangerous bugs could be introduced.
87 string listLabel = mother->getLabel();
88 // For final state particles, except for neutrons, we protect the label "all".
89 if (Const::finalStateParticlesSet.contains(Const::ParticleType(abs(m_pdgCode))) and listLabel == "all" and
90 abs(m_pdgCode) != Const::neutron.getPDGCode()) {
91 B2FATAL("You have tried to create the list " << m_outputListName <<
92 " but the label 'all' is forbidden for user-defined lists of final-state particles." <<
93 " It could introduce *very* dangerous bugs.");
94 } else if (listLabel == "V0" and
95 not(("K_S0:mdst" == m_inputListNames[0]) or ("Lambda0:mdst" == m_inputListNames[0]) or ("gamma:v0mdst" == m_inputListNames[0]))) {
96 // the label V0 is also protected
97 // copying of some B2BII V0 lists has to be allowed to not break the FEI
98 B2FATAL("You have tried to create the list " << m_outputListName <<
99 " but the label " << listLabel << " is not allowed for merged or copied particle lists.");
100 }
101
102 if (listLabel == "V0" and
103 (("K_S0:mdst" == m_inputListNames[0]) or ("Lambda0:mdst" == m_inputListNames[0]) or ("gamma:v0mdst" == m_inputListNames[0])))
105
108
109 // Input lists
110 for (const std::string& listName : m_inputListNames) {
111 if (listName == m_outputListName) {
112 B2ERROR("ParticleListManipulatorModule: cannot copy Particles from " << listName <<
113 " to itself! Use applyCuts() (ParticleSelector module) instead.");
114 } else if (!m_decaydescriptor.init(listName)) {
115 B2ERROR("Invalid input ParticleList name: " << listName);
116 } else {
118 }
119 }
120
122 m_particleList.registerInDataStore(m_outputListName, flags);
124 m_antiParticleList.registerInDataStore(m_outputAntiListName, flags);
125 }
126
128 if (!m_variable) {
129 B2ERROR("Variable '" << m_variableName << "' is not available in Variable::Manager!");
130 }
131 if (!(m_variable->variabletype == Variable::Manager::VariableDataType::c_double
132 or m_variable->variabletype == Variable::Manager::VariableDataType::c_int)) {
133 B2ERROR("Variable '" << m_variableName << "' has wrong data type! It must be either double or integer.");
134 }
136}
137
139{
140 // clear the list
141 m_particlesInTheList.clear();
142
143 bool existingList = m_particleList.isValid();
144
145 if (!existingList) {
146 // new particle list: create it
147 m_particleList.create();
149
151 m_antiParticleList.create();
153
154 m_antiParticleList->bindAntiParticleList(*(m_particleList));
155 }
156 } else {
157 // output list already contains Particles
158 // fill m_particlesInTheList with unique
159 // identifiers of particles already in
160 for (unsigned i = 0; i < m_particleList->getListSize(); i++) {
161 const Particle* particle = m_particleList->getParticle(i);
162
163 std::vector<int> idSeq;
165 m_particlesInTheList.push_back(idSeq);
166 }
167 }
168
170 m_particleList->setEditable(true);
171
172 // create list of candidate indices and corresponding sorting values
173 typedef std::pair<double, unsigned int> ValueIndexPair;
174 std::vector<ValueIndexPair> valueToIndex;
175
176 // fill all particles from input lists that pass selection criteria into comparison list
177 for (const auto& inputListName : m_inputListNames) {
178 const StoreObjPtr<ParticleList> inPList(inputListName);
179 if (!inPList.isValid()) continue;
180
181 std::vector<int> fsParticles = inPList->getList(ParticleList::EParticleType::c_FlavorSpecificParticle, false);
182 const std::vector<int>& scParticles = inPList->getList(ParticleList::EParticleType::c_SelfConjugatedParticle, false);
183 const std::vector<int>& fsAntiParticles = inPList->getList(ParticleList::EParticleType::c_FlavorSpecificParticle, true);
184
185 fsParticles.insert(fsParticles.end(), scParticles.begin(), scParticles.end());
186 fsParticles.insert(fsParticles.end(), fsAntiParticles.begin(), fsAntiParticles.end());
187
188 for (int fsParticle : fsParticles) {
189 const Particle* part = m_particles[fsParticle];
190
191 if (m_cut->check(part)) {
192 double value = std::numeric_limits<double>::quiet_NaN();;
193 if (std::holds_alternative<double>(m_variable->function(part))) {
194 value = std::get<double>(m_variable->function(part));
195 } else if (std::holds_alternative<int>(m_variable->function(part))) {
196 value = std::get<int>(m_variable->function(part));
197 }
198 valueToIndex.emplace_back(value, part->getArrayIndex());
199 }
200 }
201 }
202
203 // use stable sort to make sure we keep the relative order of elements with
204 // same value as it was before
205 if (m_preferLowest) {
206 std::stable_sort(valueToIndex.begin(), valueToIndex.end(), ValueIndexPairSorting::lowerPair<ValueIndexPair>);
207 } else {
208 std::stable_sort(valueToIndex.begin(), valueToIndex.end(), ValueIndexPairSorting::higherPair<ValueIndexPair>);
209 }
210
211 // starting from the best candidate add all particles to output list that are not already in it
212 for (const auto& candidate : valueToIndex) {
213 const Particle* part = m_particles[candidate.second];
214
215 std::vector<int> idSeq;
217 bool uniqueSeq = isUnique(idSeq);
218
219 if (uniqueSeq) {
220 m_particleList->addParticle(part);
221 m_particlesInTheList.push_back(idSeq);
222 }
223 }
224
226 m_particleList->setEditable(false);
227
228}
229
230void ParticleListManipulatorModule::fillUniqueIdentifier(const Particle* p, std::vector<int>& idSequence, bool ignoreMotherFlavor)
231{
232 if (ignoreMotherFlavor or abs(p->getPDGCode()) == Const::neutron.getPDGCode()) idSequence.push_back(abs(p->getPDGCode()));
233 else idSequence.push_back(p->getPDGCode());
234
235 if (p->getNDaughters() == 0) {
236 idSequence.push_back(p->getMdstSource());
237 } else {
238 idSequence.push_back(p->getNDaughters());
239 auto daughters = p->getDaughters();
240 // sorting the daughters by their pdgCode to identify decay chains only differing by the order of their daughters
241 sort(daughters.begin(), daughters.end(), [](const auto a, const auto b) {
242 return a->getPDGCode() > b->getPDGCode();
243 });
244 // this is not FSP (go one level down)
245 for (const auto& daughter : daughters)
246 fillUniqueIdentifier(daughter, idSequence, false);
247 }
248}
249
250bool ParticleListManipulatorModule::isUnique(const std::vector<int>& idSeqOUT)
251{
252 for (const auto& idSeqIN : m_particlesInTheList) {
253 bool sameSeq = (idSeqIN == idSeqOUT);
254 if (sameSeq)
255 return false;
256 }
257
258 return true;
259}
The ParticleType class for identifying different particle types.
Definition: Const.h:408
int getPDGCode() const
PDG code.
Definition: Const.h:473
static const ParticleType neutron
neutron particle
Definition: Const.h:675
static const ParticleSet finalStateParticlesSet
set of final set particles that can be created by the ParticleLoader
Definition: Const.h:657
EStoreFlags
Flags describing behaviours of objects etc.
Definition: DataStore.h:69
@ c_WriteOut
Object/array should be saved by output modules.
Definition: DataStore.h:70
@ c_DontWriteOut
Object/array should be NOT saved by output modules.
Definition: DataStore.h:71
Represents a particle in the DecayDescriptor.
int getPDGCode() const
Return PDG code.
std::string getLabel() const
The label of this particle, "default" returned, when no label set.
bool init(const std::string &str)
Initialise the DecayDescriptor from given string.
const DecayDescriptorParticle * getMother() const
return mother.
static std::unique_ptr< GeneralCut > compile(const std::string &cut)
Creates an instance of a cut and returns a unique_ptr to it, if you need a copy-able object instead y...
Definition: GeneralCut.h:84
void setDescription(const std::string &description)
Sets the description of the module.
Definition: Module.cc:214
void setPropertyFlags(unsigned int propertyFlags)
Sets the flags for the module properties.
Definition: Module.cc:208
@ c_ParallelProcessingCertified
This module can be run in parallel processing mode safely (All I/O must be done through the data stor...
Definition: Module.h:80
bool m_isSelfConjugatedParticle
flag that indicates whether an anti-particle does not exist and therefore the output anti-ParticleLis...
bool m_preferLowest
Select the duplicate with the lowest value (instead of highest).
virtual void initialize() override
Initialize the Module.
virtual void event() override
Event processor.
std::string m_variableName
Variable which defines the best duplicate.
std::vector< std::string > m_inputListNames
input ParticleList names
StoreArray< Particle > m_particles
StoreArray of Particles.
std::vector< std::vector< int > > m_particlesInTheList
This vector holds unique identifiers (vector of ints) of all particles that are already included in t...
std::unique_ptr< Variable::Cut > m_cut
cut object which performs the cuts
bool m_ignoreMotherFlavor
flag whether flavor of mother particle should be ignored
bool isUnique(const std::vector< int > &idSequence)
Compares input idSequence to all sequences already included in the list.
const Variable::Manager::Var * m_variable
Variable which defines the best duplicate selection.
void fillUniqueIdentifier(const Particle *p, std::vector< int > &idSequence, bool ignoreMotherFlavor)
Fills unique identifier for the input particle.
DecayDescriptor m_decaydescriptor
Decay descriptor of the particle being selected.
bool m_exceptionForV0B2BII
true if the output List is V0 and input is K_S0:mdst, Lambda0:mdst, or gamma:v0mdst
StoreObjPtr< ParticleList > m_particleList
output particle list
std::string m_outputAntiListName
output anti-particle list name
StoreObjPtr< ParticleList > m_antiParticleList
output anti-particle list
std::string m_outputListName
output ParticleList name
Class to store reconstructed particles.
Definition: Particle.h:76
int getArrayIndex() const
Returns this object's array index (in StoreArray), or -1 if not found.
bool isRequired(const std::string &name="")
Ensure this array/object has been registered previously.
Type-safe access to single objects in the data store.
Definition: StoreObjPtr.h:95
bool isValid() const
Check whether the object was created.
Definition: StoreObjPtr.h:110
const Var * getVariable(std::string name)
Get the variable belonging to the given key.
Definition: Manager.cc:58
static Manager & Instance()
get singleton instance.
Definition: Manager.cc:26
void addParam(const std::string &name, T &paramVariable, const std::string &description, const T &defaultValue)
Adds a new parameter to the module.
Definition: Module.h:559
#define REG_MODULE(moduleName)
Register the given module (without 'Module' suffix) with the framework.
Definition: Module.h:649
std::string antiParticleListName(const std::string &listName)
Returns name of anti-particle-list corresponding to listName.
Abstract base class for different kinds of events.
STL namespace.
VariableDataType variabletype
data type of variable
Definition: Manager.h:132
FunctionPtr function
Pointer to function.
Definition: Manager.h:146