Belle II Software development
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Triangle structure. More...
Public Attributes | |
short int | j0 {0} |
1st vertex index in a list of xy-points | |
short int | j1 {0} |
2nd vertex index in a list of xy-points | |
short int | j2 {0} |
3rd vertex index in a list of xy-points | |
short int | n0 {0} |
1st adjacent triangle in a list of triangles | |
short int | n1 {0} |
2nd adjacent triangle in a list of triangles | |
short int | n2 {0} |
3rd adjacent triangle in a list of triangles | |
Triangle structure.
Definition at line 30 of file BFieldComponentBeamline.cc.
short int j0 {0} |
1st vertex index in a list of xy-points
Definition at line 32 of file BFieldComponentBeamline.cc.
short int j1 {0} |
2nd vertex index in a list of xy-points
Definition at line 34 of file BFieldComponentBeamline.cc.
short int j2 {0} |
3rd vertex index in a list of xy-points
Definition at line 36 of file BFieldComponentBeamline.cc.
short int n0 {0} |
1st adjacent triangle in a list of triangles
Definition at line 38 of file BFieldComponentBeamline.cc.
short int n1 {0} |
2nd adjacent triangle in a list of triangles
Definition at line 40 of file BFieldComponentBeamline.cc.
short int n2 {0} |
3rd adjacent triangle in a list of triangles
Definition at line 42 of file BFieldComponentBeamline.cc.