9#include <geometry/bfieldmap/BFieldComponentBeamline.h>
11#include <framework/utilities/FileSystem.h>
12#include <framework/logging/Logger.h>
13#include <framework/utilities/MathHelpers.h>
15#include <boost/iostreams/filtering_stream.hpp>
16#include <boost/iostreams/device/file.hpp>
17#include <boost/iostreams/filter/gzip.hpp>
23namespace io = boost::iostreams;
89 void init(vector<xy_t>& points, vector<triangle_t>& triangles,
double d)
93 const double inf = numeric_limits<double>::infinity();
94 double xmin = inf, xmax = -inf;
95 double ymin = inf, ymax = -inf;
96 auto limit = [&xmin, &xmax, &ymin, &ymax](
const xy_t & p) ->
void {
97 xmin = std::min(xmin, p.x); xmax = std::max(xmax, p.x);
98 ymin = std::min(ymin, p.y); ymax = std::max(ymax, p.y);
105 double xw = xmax - xmin;
106 double yw = ymax - ymin;
108 xmin -= xw * (1. / 256), xmax += xw * (1. / 256);
109 ymin -= yw * (1. / 256), ymax += yw * (1. / 256);
110 int nx = lrint(xw * (1 + 1. / 128) / d), ny = lrint(yw * (1 + 1. / 128) / d);
111 nx = std::max(nx, 2);
112 ny = std::max(ny, 2);
113 makeIndex(nx, xmin, xmax, ny, ymin, ymax);
124 return {(p0.
x + p1.x + p2.x)* (1. / 3), (p0.
y + p1.y + p2.y)* (1. / 3)};
137 void makeIndex(
int nx,
double xmin,
double xmax,
int ny,
double ymin,
double ymax)
141 double dx = (xmax - xmin) / (nx - 1), dy = (ymax - ymin) / (ny - 1);
148 auto getTriangleArea = [
this](
const triangle_t& p) ->
double{
150 double d21x = p2.x - p1.x, d21y = p2.y - p1.y;
151 double d01x = p0.
x - p1.x, d01y = p0.
y - p1.y;
152 return 1 / (d21x * d01y - d21y * d01x);
157 for (
int ix = 0; ix < nx; ix++) {
158 double x = xmin + ix * dx;
159 for (
int iy = 0; iy < ny; iy++) {
160 double y = ymin + iy * dy;
161 int imin = -1;
double dmin = 1e100;
165 if (d < dmin) {imin = i; dmin = d;}
167 int k = iy + ny * ix;
182 [[nodiscard]]
short int sideCross(
short int prev,
short int curr,
const xy_t& r,
const xy_t& v0)
const
184 const double vx = r.x - v0.
x, vy = r.y - v0.
y;
185 auto isCrossed = [&vx, &vy, &v0](
const xy_t & p1,
const xy_t & p0) ->
bool {
186 double u0x = p0.x, u0y = p0.y;
187 double ux = p1.x - u0x, uy = p1.y - u0y;
188 double dx = u0x - v0.
x, dy = u0y - v0.
y;
189 double D = uy * vx - ux * vy;
190 double t = dx * vy - dy * vx;
191 double s = dx * uy - dy * ux;
192 return ((t < D) != (t < 0)) && ((s < D) != (s < 0));
197 if (p.n0 != prev && isCrossed(p1, p2))
return p.n0;
198 if (p.n1 != prev && isCrossed(p2, p0))
return p.n1;
199 if (p.n2 != prev && isCrossed(p0, p1))
return p.n2;
212 void weights(
short int i,
const xy_t& r,
double& w0,
double& w1,
double& w2)
const
216 double dx2 = p2.x - r.x, dy2 = p2.y - r.y;
217 double d21x = p2.x - p1.x, d21y = p2.y - p1.y;
218 double d02x = p0.
x - p2.x, d02y = p0.
y - p2.y;
239 short int prev = end;
241 short int next =
sideCross(prev, curr, r, r0);
242 if (next == end)
break;
311 void init(
const string& fieldmapname,
const string& interpolname,
double validRadius)
313 if (fieldmapname.empty()) {
314 B2ERROR(
"The filename for the beamline magnetic field component is empty !");
319 if (interpolname.empty()) {
320 B2ERROR(
"The filename for the triangulation of the beamline magnetic field component is empty !");
327 B2DEBUG(50,
"Delaunay triangulation of the beamline field map: " << l_interpolname);
328 B2DEBUG(50,
"Beamline field map: " << l_fieldmapname);
331 ifstream INd(l_interpolname);
333 B2DEBUG(50,
"Total number of triangles: " << nts);
334 vector<triangle_t> ts;
339 while (INd >> nts >> p.j0 >> p.j1 >> p.j2 >> p.n0 >> p.n1 >> p.n2) ts.push_back(p);
343 io::filtering_istream IN;
344 IN.push(io::gzip_decompressor());
345 IN.push(io::file_source(l_fieldmapname));
360 struct cs_t {
double c, s;};
361 vector<cs_t> cs(nrphi);
363 vector<ROOT::Math::XYZVector> tbc;
365 char cbuf[256]; IN.getline(cbuf, 256);
367 for (
int j = 0; j < nrphi; j++) {
368 IN.getline(cbuf, 256);
370 double r = strtod(next, &next);
371 double phi = strtod(next, &next);
373 double Br = strtod(next, &next);
374 double Bphi = strtod(next, &next);
375 double Bz = strtod(next,
nullptr);
377 rmax = std::max(r, rmax);
380 }
else if (phi == 180) {
384 cs[j] = {cos(phi), sin(phi)};
386 double x = r * cs[j].c, y = r * cs[j].s;
387 pc.push_back({x, y});
388 if (cs[j].s == 0) Bphi = 0;
389 double Bx = Br * cs[j].c - Bphi * cs[j].s;
390 double By = Br * cs[j].s + Bphi * cs[j].c;
391 tbc.emplace_back(Bx, By, Bz);
404 ip.resize(nrphi,
false);
405 vector<bool> it(ts.size(),
false);
406 auto inside = [
this](
const xy_t & p)->
bool{
410 for (
int i = 0, imax = ts.size(); i < imax; i++) {
412 const xy_t& p0 = pc[p.j0], &p1 = pc[p.j1], &p2 = pc[p.j2];
413 if (inside(p0) || inside(p1) || inside(p2)) {
421 vector<short int> pindx(nrphi, -1);
423 for (
int i = 0, imax = ip.size(); i < imax; i++) {
424 if (ip[i]) pindx[i] = rnp++;
428 for (
int i = 0, imax = pc.size(); i < imax; i++) {
429 if (ip[i]) rpc.push_back(pc[i]);
432 vector<short int> tindx(ts.size(), -1);
434 for (
int i = 0, imax = it.size(); i < imax; i++) {
435 if (it[i]) tindx[i] = rnt++;
437 vector<triangle_t> rts;
439 short int nt = ts.size();
440 auto newind = [&nt, &tindx, &rnt](
short int n) ->
short int {
return (n < nt) ? tindx[n] : rnt;};
441 for (
int i = 0, imax = ts.size(); i < imax; i++) {
444 rts.push_back({pindx[t.j0], pindx[t.j1], pindx[t.j2], newind(t.n0), newind(t.n1), newind(t.n2)});
448 B2DEBUG(50,
"Reduce map size to cover only region R<" <<
m_rmax <<
" cm: Ntriangles=" << rnt <<
" Nxypoints = " << rnp <<
449 " Nzslices=" <<
m_nz <<
" NBpoints = " << rnp *
m_nz);
453 ip.resize(nrphi,
true);
459 vector<ROOT::Math::XYZVector> bc(
m_nxy *
m_nz);
460 unsigned int count = 0;
461 for (
int i = 0; i < nrphi; i++) {
462 if (ip[i]) bc[count++] = ROOT::Math::XYZVector(tbc[i]);
465 for (
int i = 1; i <
m_nz; ++i) {
466 for (
int j = 0; j < nrphi; j++) {
467 IN.getline(cbuf, 256);
468 if (!ip[j])
continue;
470 next = strchr(next,
' ');
471 next = strchr(next + 1,
' ');
472 next = strchr(next + 1,
' ');
473 double Br = strtod(next, &next);
474 double Bphi = strtod(next, &next);
475 double Bz = strtod(next,
nullptr);
476 if (cs[j].s == 0) Bphi = 0;
477 double Bx = Br * cs[j].c - Bphi * cs[j].s;
478 double By = Br * cs[j].s + Bphi * cs[j].c;
479 bc[count++].SetXYZ(Bx, By, Bz);
482 assert(count == bc.size());
497 if (std::abs(z) >
m_zmax)
return -1;
502 }
else if (z <
m_zj) {
509 int jz =
static_cast<int>(fz);
528 [[nodiscard]]
bool inRange(
const ROOT::Math::XYZVector& v)
const
530 if (std::abs(v.Z()) >
m_zmax)
return false;
531 double R2 = v.X() * v.X() + v.Y() * v.Y();
547 ROOT::Math::XYZVector res = {0, 0, 0};
548 double R2 = v.X() * v.X() + v.Y() * v.Y();
552 if (iz < 0)
return res;
553 double wz0 = 1 - wz1;
556 xy_t xy = {v.X(), std::abs(v.Y())};
561 int j0 = t->j0, j1 = t->j1, j2 = t->j2;
562 const ROOT::Math::XYZVector* B =
m_B.data() +
m_nxy * iz;
563 ROOT::Math::XYZVector b = (B[j0] * w0 + B[j1] * w1 + B[j2] * w2) * wz0;
565 b += (B[j0] * w0 + B[j1] * w1 + B[j2] * w2) * wz1;
568 double r =
sqrt(R2), phi = atan2(std::abs(v.Y()), v.X());
572 int ir =
static_cast<int>(fr);
573 int iphi =
static_cast<int>(fphi);
578 double wr1 = fr - ir, wr0 = 1 - wr1;
579 double wphi1 = fphi - iphi, wphi0 = 1 - wphi1;
581 int j00 =
m_nxy - nr1 * (nphi1 - iphi) + ir;
586 double w00 = wr0 * wphi0, w01 = wphi0 * wr1, w10 = wphi1 * wr0, w11 = wphi1 * wr1;
587 const ROOT::Math::XYZVector* B =
m_B.data() +
m_nxy * iz;
588 ROOT::Math::XYZVector b = (B[j00] * w00 + B[j01] * w01 + B[j10] * w10 + B[j11] * w11) * wz0;
590 b += (B[j00] * w00 + B[j01] * w01 + B[j10] * w10 + B[j11] * w11) * wz1;
593 if (v.Y() < 0) res.SetY(-res.Y());
598 vector<ROOT::Math::XYZVector>
m_B;
655 ROOT::Math::XYZVector v = -p;
656 double xc = v.X() * c, zs = v.Z() * s, zc = v.Z() * c, xs = v.X() * s;
657 ROOT::Math::XYZVector hv{xc - zs, v.Y(), zc + xs};
658 ROOT::Math::XYZVector lv{xc + zs, v.Y(), zc - xs};
659 return m_ler->inRange(lv) ||
m_her->inRange(hv);
664 ROOT::Math::XYZVector res;
666 ROOT::Math::XYZVector v = -p;
667 double xc = v.X() * c, zs = v.Z() * s, zc = v.Z() * c, xs = v.X() * s;
668 ROOT::Math::XYZVector hv{xc - zs, v.Y(), zc + xs};
669 ROOT::Math::XYZVector lv{xc + zs, v.Y(), zc - xs};
670 ROOT::Math::XYZVector hb =
m_her->interpolateField(hv);
671 ROOT::Math::XYZVector lb =
m_ler->interpolateField(lv);
672 ROOT::Math::XYZVector rhb{hb.X()* c + hb.Z()* s, hb.Y(), hb.Z()* c - hb.X()* s};
673 ROOT::Math::XYZVector rlb{lb.X()* c - lb.Z()* s, lb.Y(), lb.Z()* c + lb.X()* s};
675 double mhb = std::abs(rhb.X()) + std::abs(rhb.Y()) + std::abs(rhb.Z());
676 double mlb = std::abs(rlb.X()) + std::abs(rlb.Y()) + std::abs(rlb.Z());
678 if (mhb < 1e-10) res = rlb;
679 else if (mlb < 1e-10) res = rhb;
681 res = 0.5 * (rlb + rhb);
701 if (*gInstance ==
nullptr) {
711 if (*gInstance !=
nullptr) {
712 B2WARNING(
"BFieldComponentBeamline: object already instantiated");
The BFieldComponentBeamline class.
std::string m_mapFilename_ler
The filename of the magnetic field map.
BeamlineFieldMapInterpolation * m_ler
Actual magnetic field interpolation object for LER.
BeamlineFieldMapInterpolation * m_her
Actual magnetic field interpolation object for HER.
double m_sinBeamCrossAngle
The sin of the crossing angle of the beams.
double m_cosBeamCrossAngle
The cos of the crossing angle of the beams.
std::string m_interFilename_ler
The filename of the map for interpolation.
std::string m_mapFilename_her
Parameter to set Angle of the beam.
std::string m_interFilename_her
The filename of the map for interpolation.
double m_mapRegionR[2]
The min and max boundaries of the map region in r.
The BeamlineFieldMapInterpolation class.
const TriangularInterpolation & getTriangularInterpolation() const
Expose the triangular interpolation to outside.
double m_rj
Separation radius between triangular and cylindrical meshes.
bool inRange(const ROOT::Math::XYZVector &v) const
Check the space point if the interpolation exists.
double m_idphi
Repciprocal of Phi grid.
int zIndexAndWeight(double z, double &w1) const
For a given Z coordinate calculate the index of Z slice and corresponding weight.
double m_idz1
Inverse of finer Z grid pitch.
int m_nphi
Number of grid points in Phi direction.
int m_nr
Number of grid points in R direction.
double m_zmax
Maximal Z where interpolation is still valid.
double m_rj2
Square of the separation radius between triangular and cylindrical meshes.
int m_nz
Number of field slices in Z direction.
ROOT::Math::XYZVector interpolateField(const ROOT::Math::XYZVector &v) const
Interpolate the magnetic field vector at the specified space point.
double m_dz1
Finer Z grid pitch.
int m_nz2
End Z slice number for the finer Z grid.
vector< ROOT::Math::XYZVector > m_B
Buffer for the magnetic field map.
int m_nxy
Number of field points in XY plane.
double m_idz0
Inverse of coarse Z grid pitch.
TriangularInterpolation m_triInterpol
Object to locate point in a triangular mesh.
void init(const string &fieldmapname, const string &interpolname, double validRadius)
Initializes the magnetic field component.
double m_rmax
Maximal radius where interpolation is still valid.
double m_idr
Repciprocal of R grid.
BeamlineFieldMapInterpolation()=default
Default constructor.
~BeamlineFieldMapInterpolation()=default
Default destructor.
int m_nz1
Start Z slice number for the finer Z grid.
double m_dz0
Coarse Z grid pitch.
double m_zj
Z border of finer Z grid.
static std::string findFile(const std::string &path, bool silent=false)
Search for given file or directory in local or central release directory, and return absolute path if...
The TriangularInterpolation class.
vector< short int > m_spatialIndex
Spatial index.
double m_xmin
Border of the region where the spatial index is constructed.
unsigned int m_ny
Spatial index grid size.
double m_ixnorm
Reciprocals to speedup the index calculation.
~TriangularInterpolation()=default
Destructor.
TriangularInterpolation(vector< xy_t > &pc, vector< triangle_t > &ts, double d)
More complex constructor.
vector< triangle_t > m_triangles
Triangle list.
vector< xy_t > m_points
Vertex list.
void init(vector< xy_t > &points, vector< triangle_t > &triangles, double d)
Calculate extents of a triangular mesh and build spatial index.
xy_t triangleCenter(const triangle_t &p) const
Calculate triangle center.
double m_ymin
Border of the region where the spatial index is constructed.
vector< xy_t > m_triangleCenters
Triangle centers.
short int sideCross(short int prev, short int curr, const xy_t &r, const xy_t &v0) const
Determine which triangle side is crossed by a line segment defined by r and v0 points.
const vector< triangle_t > & getTriangles() const
returns list of triangles
double m_xmax
Border of the region where the spatial index is constructed.
void makeIndex(int nx, double xmin, double xmax, int ny, double ymin, double ymax)
Make spatial index.
const vector< xy_t > & getPoints() const
returns list of vertices
vector< double > m_triangleAreas
Triangle areas.
unsigned int m_nx
Spatial index grid size.
short int findTriangle(const xy_t &r0) const
Find the triangle which contain the point.
TriangularInterpolation()=default
Default constructor.
void weights(short int i, const xy_t &r, double &w0, double &w1, double &w2) const
Calculate barycentric coordinates of a point inside triangle.
double m_ymax
Border of the region where the spatial index is constructed.
double m_iynorm
Reciprocals to speedup the index calculation.
constexpr T square(const T &x)
Calculate the square of the input.
double sqrt(double a)
sqrt for double
virtual void initialize() override
Initializes the magnetic field component.
BFieldComponentBeamline ** GetInstancePtr()
Static function holding the instance.
bool isInRange(const ROOT::Math::XYZVector &point) const
Check presence of beamline field at the specific space point in the detector coordinate frame.
virtual void terminate() override
Terminates the magnetic field component.
virtual ROOT::Math::XYZVector calculate(const ROOT::Math::XYZVector &point) const override
Calculates the magnetic field vector at the specified space point.
virtual ~BFieldComponentBeamline()
The BFieldComponentBeamline destructor.
static BFieldComponentBeamline & Instance()
BFieldComponentBeamline instance.
BFieldComponentBeamline()
The BFieldComponentBeamline constructor.
Abstract base class for different kinds of events.
short int n1
2nd adjacent triangle in a list of triangles
short int j1
2nd vertex index in a list of xy-points
short int n2
3rd adjacent triangle in a list of triangles
short int j0
1st vertex index in a list of xy-points
short int n0
1st adjacent triangle in a list of triangles
short int j2
3rd vertex index in a list of xy-points
A simple 2d vector structure.