Belle II Software  release-08-01-10
Distance3DSquared.h
1 /**************************************************************************
2  * basf2 (Belle II Analysis Software Framework) *
3  * Author: The Belle II Collaboration *
4  * *
5  * See git log for contributors and copyright holders. *
6  * This file is licensed under LGPL-3.0, see LICENSE.md. *
7  **************************************************************************/
8 
9 #pragma once
10 
11 #include <tracking/trackFindingVXD/filterMap/filterFramework/SelectionVariable.h>
12 #include <math.h>
13 
14 //use this class name only
15 #define DISTANCE3DSQUARED_NAME Distance3DSquared
16 
17 namespace Belle2 {
24  template <typename PointType>
25  class DISTANCE3DSQUARED_NAME : public SelectionVariable< PointType, 2, double > {
26  public:
29 
30 
31 
33  static double value(const PointType& outerHit, const PointType& innerHit)
34  {
35 
36  return
37  std::pow(outerHit.X() - innerHit.X(), 2) +
38  std::pow(outerHit.Y() - innerHit.Y(), 2) +
39  std::pow(outerHit.Z() - innerHit.Z(), 2) ;
40  }
41  };
42 
44 }
This is the specialization for SpacePoints with returning floats, where value calculates the squared ...
static double value(const PointType &outerHit, const PointType &innerHit)
calculates the squared distance between the hits (3D), returning unit: cm^2 for speed optimization
PUT_NAME_FUNCTION(DISTANCE3DSQUARED_NAME)
is replaced by "static const std:string name(void)" frunction which returns name of the Class
Base class of the selection variable objects used for pair filtering.
Abstract base class for different kinds of events.