Belle II Software development
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The ActiveSector Class. More...
#include <ActiveSector.h>
Public Member Functions | |
ActiveSector () | |
************************* CONSTRUCTORS ************************* | |
ActiveSector (const StaticSectorType *staticSector) | |
Constructor. | |
bool | operator== (const ActiveSector &b) const |
************************* OPERATORS ************************* | |
bool | operator< (const ActiveSector &b) const |
overloaded '<'-operator for sorting algorithms | |
bool | operator> (const ActiveSector &b) const |
overloaded '>'-operator for sorting algorithms | |
std::int32_t | getID () const |
************************* PUBLIC MEMBER FUNCTIONS ************************* | |
std::string | getName () const |
returns longer debugging name of this sector | |
const std::vector< HitType * > & | getHits () const |
returns all indices of attached Hits | |
const std::vector< FullSecID > & | getInner2spSecIDs () const |
returns all IDs for inner sectors of two-sector-combinations stored in the static SectorMap | |
const std::vector< FullSecID > & | getInner3spSecIDs () const |
returns all IDs for inner sectors of three-sector-combinations stored in the static SectorMap | |
const std::vector< FullSecID > & | getInner4spSecIDs () const |
returns all IDs for inner sectors of four-sector-combinations stored in the static SectorMap | |
const StaticSectorType * | getAttachedStaticSector () const |
returns pointer to associated static Sector in StoreArray | |
FullSecID | getFullSecID () const |
returns VxdID of sensor carrying current sector | |
void | addHit (HitType *newHit) |
setters: | |
void | addHits (const std::vector< HitType * > &newHits) |
adds new several new hits to vector of hits | |
Protected Attributes | |
const StaticSectorType * | m_staticSector |
************************* DATA MEMBERS ************************* | |
std::vector< HitType * > | m_hits |
stores indices of all associated Hits | |
const std::int32_t | m_identifier |
unique identifier | |
The ActiveSector Class.
associated with static sector to be able to access filter cutoffs. It contains a vector of hits associated with it and allows to determine the related inner sectors.
Definition at line 29 of file ActiveSector.h.
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************************* CONSTRUCTORS *************************
Default constructor for root compatibility
Definition at line 46 of file ActiveSector.h.
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Constructor.
staticSector | pointer to static sector associated with this one. |
Definition at line 51 of file ActiveSector.h.
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setters:
adds new Hit to vector of Hits
Definition at line 120 of file ActiveSector.h.
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adds new several new hits to vector of hits
Definition at line 124 of file ActiveSector.h.
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returns pointer to associated static Sector in StoreArray
Definition at line 110 of file ActiveSector.h.
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************************* PUBLIC MEMBER FUNCTIONS *************************
getters: return ID of this sector
Definition at line 82 of file ActiveSector.h.
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returns all IDs for inner sectors of two-sector-combinations stored in the static SectorMap
Definition at line 98 of file ActiveSector.h.
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returns all IDs for inner sectors of three-sector-combinations stored in the static SectorMap
Definition at line 102 of file ActiveSector.h.
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returns all IDs for inner sectors of four-sector-combinations stored in the static SectorMap
Definition at line 106 of file ActiveSector.h.
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returns longer debugging name of this sector
Definition at line 85 of file ActiveSector.h.
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overloaded '<'-operator for sorting algorithms
Definition at line 66 of file ActiveSector.h.
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************************* OPERATORS *************************
overloaded '=='-operator for sorting algorithms
Definition at line 59 of file ActiveSector.h.
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overloaded '>'-operator for sorting algorithms
Definition at line 73 of file ActiveSector.h.
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stores indices of all associated Hits
Definition at line 37 of file ActiveSector.h.
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unique identifier
Definition at line 40 of file ActiveSector.h.
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************************* DATA MEMBERS *************************
Pointer to real sector after design of SectorMap
Definition at line 34 of file ActiveSector.h.